[英]¿How to manipulate an image from an array of bytes?
I tried this but when I show the bitmap I can not see anything, what I want is to paint a white outline on the original image 我尝试了一下,但是当我显示位图时我什么都看不到,我想要的是在原始图像上绘制白色轮廓
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.dog);
public byte[] myImagetoBytes(Bitmap bitmap){
ByteArrayOutputStream stream = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.PNG, 100, stream);
return stream.toByteArray();
}
byte[] bytes = myImagetoBytes();
bytes[0] = 1 & 0xff;
Bitmap bitmap = BitmapFactory.decodeByteArray(bytes, 0, bytes.length);
this.imageView.setImageBitmap(bitmap);
Not sure what your code is supposed to do, but if you want to draw over a bitmap, you should use Canvas
. 不确定代码应该做什么,但是如果要绘制位图,则应使用
Canvas
。 You create it with its constructor: 您使用其构造函数创建它:
Canvas canvas = new Canvas(bitmap);
And then you can use it like this: 然后您可以像这样使用它:
Paint paint = new Paint();
paint.setColor(Color.GRAY);
RectF ovalRect = new RectF(0, 0, 10, 10);
canvas.drawOval(ovalRect, paint);
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