[英]How can I abstract Realm notifications into a generic struct with a closure?
My view model currently contains the following code: 我的视图模型当前包含以下代码:
private let project = RLMProject()
var projectToken: NotificationToken? = nil
projectToken = project.getDatabase()?.objects(RLMProject.self).observe { changes in ...
With support in: 在以下方面提供支持:
final class RLMProject: Object, Decodable, DatabaseLayer { ...
typealias T = RLMProject
}
protocol DatabaseLayer {
associatedtype T: Object
func getDatabase() -> Realm?
}
extension DatabaseLayer {
func getDatabase() -> Realm? {
do {
return try Realm(fileURL: userRealmFile)
} catch let error {
DDLogError("Database error: \(error)")
return nil
}
}
...
I want to make the getDatabase()
function private but am having trouble encapsulating the notification closure where the view model can still set it for any <T: Object>
, without having to know the internals of anything about Realm. 我想将getDatabase()
函数设为私有,但在封装通知闭包时遇到了麻烦,在该闭包中,视图模型仍可以为任何<T: Object>
设置它,而不必了解有关Realm的任何内部信息。
Something from this: 由此产生的:
projectToken = project.getDatabase()?.objects(RLMProject.self).observe { [unowned self] ...
to this: 对此:
projectToken = project.setupNotificationToken { changes in ...
Seems I got it working. 似乎我可以使用了。
// Setup to observe Realm `CollectionChange` notifications
func setupNotificationToken(for observer: AnyObject, _ block: @escaping () -> Void) -> NotificationToken? {
if let database = self.getDatabase() {
return database.objects(T.self).observe { [weak observer] (changes: RealmCollectionChange) in
if observer != nil {
DDLogDebug("NotificationToken triggered on: \(observer!) for object: \(T.self)")
}
block()
}
} else {
return nil
}
}
Example: 例:
projectToken = project.setupNotificationToken(for: self) { [unowned self] in
self.updateVC()
}
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