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在React中设置标记超时

[英]Set marker timeout in React

The animation prop in this Marker component rendering gets a marker to bounce if there's one and drop if there are multiple, using the marker's array: 使用标记的数组,此Marker组件渲染中的动画道具会得到一个标记,如果有一个则反弹,如果有多个则下降。

<Marker
  key={index}
  position={{lat: marker.lat, lng: marker.lng}}
  onClick={() => props.handleMarkerClick(marker)}
  animation={array.length === 1 ? google.maps.Animation.BOUNCE : google.maps.Animation.DROP}
>

However, my goal is to set a 750ms timeout for the bounce (based on an answer to another SO question ). 但是,我的目标是为反弹设置750ms超时(基于对另一个SO问题的答案 )。 I can't do this with the conditional ternary operator, so I made two attempts at creating a function for this, replacing the animation property in the Marker component with animation={array.length === 1 ? bounceMarker() : google.maps.Animation.DROP} 我无法使用条件三元运算符执行此操作,因此我为此进行了两次尝试创建一个函数,将Marker组件中的animation属性替换为animation={array.length === 1 ? bounceMarker() : google.maps.Animation.DROP} animation={array.length === 1 ? bounceMarker() : google.maps.Animation.DROP} and both had issues. animation={array.length === 1 ? bounceMarker() : google.maps.Animation.DROP}都出现了问题。

This one I thought would work, but using google.maps.Animation.BOUNCE; 我以为可以使用,但是使用google.maps.Animation.BOUNCE; throws an ESLint error "Expected an assignment or function call and instead saw an expression." 引发ESLint错误“预期分配或函数调用,而是看到一个表达式。”

  const bounceMarker = () => {
    google.maps.Animation.BOUNCE;
    setTimeout(() => {
      marker.setAnimation(null);
    }, 750);
  };

This function is based on Google's markers tutorial , and caused the error "marker.getAnimation is not a function": 该函数基于Google的标记教程 ,并导致错误“ marker.getAnimation不是函数”:

      const bounceMarker = () => {
        if (marker.getAnimation() !== null) {
          marker.setAnimation(null);
        } else {
          marker.setAnimation(google.maps.Animation.BOUNCE);
          setTimeout(() => {
            marker.setAnimation(null);
          }, 750);
        }
      };

In case it's useful here's my full code from this file, with the two functions commented out: 如果有用的话,这是此文件中的完整代码,其中注释了两个功能:

// Specifies global variable to ESLint (bundled with create-react-app), circumventing no-undef rule. See https://eslint.org/docs/user-guide/configuring#specifying-globals
/* global google */
// This component's code is from react-google-maps implementation instructions https://tomchentw.github.io/react-google-maps/#installation

import React, { Component , Fragment } from 'react';
import { withScriptjs , withGoogleMap, GoogleMap, Marker, InfoWindow } from 'react-google-maps';

const MyMapComponent = withScriptjs(
  withGoogleMap(props => (
    <GoogleMap
      zoom={props.zoom}
      defaultCenter={{ lat: 47.6093, lng: -122.3309 }}
    >
      {/* If there are markers, filters all visible markers (creating new array) then maps over newly created array taking the marker and marker's array index as arguments, rendering each Marker component with the marker index set as the key and the marker's lat and long as the position */}
      {props.markers &&
        props.markers.filter(marker => marker.isVisible)
        // "Keys help React identify which items have changed, are added, or are removed. Keys should be given to the elements inside the array to give the elements a stable identity ... When you don’t have stable IDs for rendered items, you may use the item index as a key as a last resort" https://reactjs.org/docs/lists-and-keys.html
        .map((marker, index, array) => {
          // const bounceMarker = () => {
          //   if (marker.getAnimation() !== null) {
          //     marker.setAnimation(null);
          //   } else {
          //     marker.setAnimation(google.maps.Animation.BOUNCE);
          //     setTimeout(() => {
          //       marker.setAnimation(null);
          //     }, 750);
          //   }
          // };
          // const bounceMarker = () => {
          //   google.maps.Animation.BOUNCE;
          //   setTimeout(() => {
          //     marker.setAnimation(null);
          //   }, 750);
          // };

          const venueInfo = props.venues.find(venue => venue.id === marker.id);
          return (
            <Marker
            key={index}
            position={{lat: marker.lat, lng: marker.lng}}
            // Marker click event listener, defined in App component class
            onClick={() => props.handleMarkerClick(marker)}
            animation={array.length === 1 ? bounceMarker() : google.maps.Animation.DROP}
            >
            {/* Show marker's InfoWindow when its isOpen state is set to true (set in app.js) */}
            {marker.isOpen &&
              <InfoWindow>
                {/* If a venueInfo is not falsey and: 1) if there's a name and bestPhoto property, return the venue photo and name; 2) if there's only a name property, display the name only; 3) if there's only a photo property, display the photo only. If neither are available and/or venueInfo is falsy display text indicating no info available. See SO question about multiple ternary operators https://stackoverflow.com/questions/7757549/multiple-ternary-operators */}
                {venueInfo && venueInfo.name && venueInfo.bestPhoto ?
                <Fragment>
                <p>{venueInfo.name}</p>
                <img src={`${venueInfo.bestPhoto.prefix}200x200${venueInfo.bestPhoto.suffix}`}
                // Screen readers already announce as image; don't need the word "image", "photo", etc.
                alt={"Venue"}
                />
                </Fragment> : venueInfo && venueInfo.name ? <p>{venueInfo.name}</p> : venueInfo && venueInfo.bestPhoto ? <img    src={`${venueInfo.bestPhoto.prefix}200x200${venueInfo.bestPhoto.suffix}`}
                // Screen readers already announce as image; don't need the word "image", "photo", etc.
                alt={"Venue"}
                /> : <p>No info available</p>}
              </InfoWindow>
            }
            </Marker>
          );
      })}
    </GoogleMap>
  ))
);

export default class Map extends Component {
  render() {
    return (
      <MyMapComponent
        // This is making the this.setState passed into Map component (as its prop) inside App's component class's render method available to MyMapComponent, which is how props from this.setState are eventually included inside MyMapComponent class (such as zoom={props.zoom})
        {...this.props}
        isMarkerShown
        googleMapURL="https://maps.googleapis.com/maps/api/js?v=3.exp&key=AIzaSyDjl8LxY7Edfulq6t_VDaQsYY4ymPjwN0w"
        // CSS declarations are placed in double curly braces because attributes accept JS objects; this is how to include an object literal. See https://stackoverflow.com/questions/22671582/what-is-the-purpose-of-double-curly-braces-in-reacts-jsx-syntax
        loadingElement={<div style={{ height: `100%` }} />}
        containerElement={<div style={{ height: `100%`, width: `75%` }} />}
        mapElement={<div style={{ height: `100%` }} />}
      />
    );
  }
}

You are getting this error 您收到此错误

marker.getAnimation is not a function marker.getAnimation不是一个函数

since marker is not the actual google.maps.Marker object. 因为marker不是实际的google.maps.Marker对象。

Instead of rendering markers and afterwards updating Marker.animation property, how about to render the marker with a timeout (basically the same way as it is demonstrated in Marker Animations With setTimeout() example)? 而不是渲染标记并随后更新Marker.animation属性,如何渲染具有超时的标记(基本上与使用setTimeout()的“标记动画”示例中演示的方法相同)?

For that purpose it is proposed to introduce a state for keeping animated markers 为此,建议引入一种状态来保持动画标记

class MarkersAnimation extends React.Component {
  constructor(props) {
    super(props);
    this.state = {
      markers: []
    };
  }

  render() {
    return (
      <GoogleMap
        defaultZoom={this.props.zoom}
        defaultCenter={this.props.center}
      >
        {this.state.markers.map((place, i) => {
          return (
            <Marker
              animation={google.maps.Animation.BOUNCE}
              id={place.id}
              key={place.id}
              position={{ lat: place.lat, lng: place.lng }}
            />
          );
        })}
      </GoogleMap>
    );
  }

  componentDidMount() {
    const { markers, delay } = this.props;
    this.interval = setInterval(() => {
      this.setState(prev => ({
        markers: prev.markers.concat([markers.shift()])
      }));
      if (!markers.length) clearInterval(this.interval);
    }, delay);
  }

  componentWillUnmount() {
    clearInterval(this.interval);
  }
}

Here is a demo 这是一个演示

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