[英].gitignore does not exclude filetypes from ignored directory content in Sourcetree
In my Unreal Engine project directory there is a Build directory and I want to ignore all the files inside except for the png files and the keystore. 我的虚幻引擎项目目录中有一个Build目录,我想忽略其中的所有文件,除了png文件和密钥库。 I want to commit my project with Sourcetree to an empty repository which has only the README.md file.
我想将带有Sourcetree的项目提交到只有README.md文件的空存储库中。
Inside .gitignore file i have the following rules: 在.gitignore文件中,我有以下规则:
# Builds
Build/*
# Don't ignore icon files in Build
!Build/**/*.ico
# Don't ignore image files in Build
!Build/**/*.png
# Don't ignore keystore file in Build
!Build/**/*.keystore
Inside my project directory looks like this: 在我的项目目录中,如下所示:
| .gitignore
| README.md
|
+---Build
| +---AllDesktop
| | \---FileOpenOrder
| | CookerOpenOrder.log
| |
| +---Android
| | | MyAndroidApp.keystore
| | | project.properties
| | |
| | +---FileOpenOrder
| | | CookerOpenOrder.log
| | |
| | +---res
| | | +---drawable
| | | | downloadimageh.png
| | | | downloadimagev.png
| | | | icon.png
| | | | splashscreen_landscape.png
| | | | splashscreen_portrait.png
| | | |
| | | +---drawable-hdpi
| | | | icon.png
| | | |
| | | +---drawable-ldpi
| | | | icon.png
| | | |
| | | +---drawable-mdpi
| | | | icon.png
| | | |
| | | +---drawable-nodpi
| | | | vr_icon.png
| | | | vr_icon_background.png
| | | |
| | | \---drawable-xhdpi
| | | icon.png
| | |
The problem is that everything inside Build is ignored but I need to keep the png files and the keystore. 问题是Build内部的所有内容都将被忽略,但是我需要保留png文件和密钥库。 I was inspired by the UnrealEngine.gitignore .
我受到UnrealEngine.gitignore的启发。 What am I doing wrong ?
我究竟做错了什么 ?
I want to add that it is a fresh install of sourcetree. 我想补充一点,它是SourceTree的全新安装。 Sourcetree also installed git, I did not have git previously installed.
Sourcetree还安装了git,我以前没有安装过git。 I don't have a global gitignore.
我没有全局gitignore。
This is a bug with Sourcetree first noticed in 2015 that remains unresolved to this day: 这是Sourcetree于2015年首次发现的错误,至今仍未解决:
SourceTree for Windows does not fully honor git's gitignore pattern format.
Windows的SourceTree不能完全遵循git的gitignore模式格式。
You can check out for more details the issue jiira SRCTREEWIN-3883 您可以查看更多详细信息问题jiira SRCTREEWIN-3883
You can try recreating the gitignore file, or possibly using a predefined gitignore for unreal engine. 您可以尝试重新创建gitignore文件,或者可以对虚幻引擎使用预定义的gitignore。 https://www.gitignore.io/api/unrealengine
https://www.gitignore.io/api/unrealengine
That has a lot more rules but could be a start. 这有更多的规则,但可能是一个开始。
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