[英]Swift UIButton Subclass and change color based on variable
I'm using a subclass for my UIButton and it has a variable called isActive. 我正在为我的UIButton使用一个子类,它有一个名为isActive的变量。 I need to change the button border color based on that variable. 我需要根据该变量更改按钮边框颜色。 This variable will change programmatically. 此变量将以编程方式更改。 Please help me with this. 请帮我解决一下这个。
@IBDesignable
class buttonCTAOutlineDark: UIButton {
override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
commonInit()
}
override func prepareForInterfaceBuilder() {
commonInit()
}
@IBInspectable var isActive: Bool {
get {
return self.isActive
}
set (active) {
if active {
commonInit(isActive: active)
}
}
}
func commonInit(isActive: Bool = false) {
self.backgroundColor = .clear
self.layer.cornerRadius = 4
self.layer.borderWidth = 1
if (isActive) {
self.tintColor = ACTIVE_COLOR
self.layer.borderColor = ACTIVE_COLOR.cgColor
} else {
self.tintColor = nil
self.layer.borderColor = UIColor(red:0.69, green:0.72, blue:0.77, alpha:1.0).cgColor
}
}
}
You should be observing didSet
to update the view
. 您应该观察didSet
以更新view
。 In Swift
, type names should start with Uppercase eg ButtonCTAOutlineDark
. 在Swift
,类型名称应以大写ButtonCTAOutlineDark
开头,例如ButtonCTAOutlineDark
。 Please see the fixed class, 请看固定班级,
@IBDesignable
class ButtonCTAOutlineDark: UIButton {
override init(frame: CGRect) {
super.init(frame: frame)
commonInit()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
commonInit()
}
@IBInspectable var isActive: Bool = false {
didSet {
self.commonInit(isActive: self.isActive)
}
}
func commonInit(isActive: Bool = false) {
self.backgroundColor = .clear
self.layer.cornerRadius = 4
self.layer.borderWidth = 1
if (isActive) {
self.tintColor = ACTIVE_COLOR
self.layer.borderColor = ACTIVE_COLOR.cgColor
} else {
self.tintColor = nil
self.layer.borderColor = UIColor(red:0.69, green:0.72, blue:0.77, alpha:1.0).cgColor
}
}
}
Your isActive
property is written incorrectly. 您的isActive
属性写得不正确。 It should not be a computed property in the first place. 它首先不应该是计算属性。 Currently, the getter will just cause infinite recursion and the setter doesn't actually set anything. 目前,getter只会导致无限递归,而setter实际上并没有设置任何东西。
The isActive
property should be a stored property with a didSet
property observer: isActive
属性应该是带有didSet
属性observer的存储属性:
@IBInspectable
var isActive: Bool {
didSet {
}
}
Inside didSet
, you can just put the last part of commonInit
. 在didSet
,你可以放下commonInit
的最后一部分。 The first part of commonInit
doesn't need to be run every time isActive
changes. 每次isActive
更改时都不需要运行commonInit
的第一部分。 I recommend you to extract that as a method called updateBorder
: 我建议你将其解压缩为一个名为updateBorder
的方法:
func updateBorder(isActive: Bool) {
if (isActive) {
self.tintColor = ACTIVE_COLOR
self.layer.borderColor = ACTIVE_COLOR.cgColor
} else {
self.tintColor = nil
self.layer.borderColor = UIColor(red:0.69, green:0.72, blue:0.77, alpha:1.0).cgColor
}
}
And then in didSet
, you can just call that: 然后在didSet
,您可以调用它:
updateBorder(isActive: isActive)
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.