[英]Setting Screen to Format on all Windows PC sizes
The game looks fine inside the Unity screen view, but if I build and choose a different resolution screen size the game looks goofy and dis-proportioned. 在Unity屏幕视图中,该游戏看起来不错,但是如果我构建并选择其他分辨率的屏幕尺寸,则该游戏看起来很笨拙,而且不成比例。 Especially when I go into full screen mode. 尤其是当我进入全屏模式时。 I'm using Unity 2019.1.1a (I think it's still in beta?). 我正在使用Unity 2019.1.1a(我认为它仍处于beta中)。 I'm developing a top down 2D game for Windows PC. 我正在为Windows PC开发自上而下的2D游戏。
How can I fix it to where the game will look the same on any screen size? 如何将其固定到在任何屏幕尺寸下游戏都看起来相同的位置?
Unity has some good tutorials on this topic: Unity对此主题有一些很好的教程:
https://unity3d.com/es/learn/tutorials/topics/user-interface-ui/ui-tools-resolution-device-independence https://unity3d.com/es/learn/tutorials/topics/user-interface-ui/ui-tools-resolution-device-independence
https://docs.unity3d.com/Manual/HOWTO-UIMultiResolution.html https://docs.unity3d.com/Manual/HOWTO-UIMultiResolution.html
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.