[英]R plot3d color gardient legend
I am having a 3D plot in which the points are colored acording to some extra vector.我有一个 3D 绘图,其中根据一些额外的向量对点进行着色。 My problem is to add a color gradient legend.
我的问题是添加颜色渐变图例。 This is my code:
这是我的代码:
x = matrix(NA,100,6)
#x value
x[,1] = runif(100, 0, 10)
#y value
x[,2] = runif(100, 0, 10)
#z value
x[,3] = x[,1]+x[,2]
#additional value
x[,4] = runif(100, 0, 1)
#find out in which interval each additional value is
intervals = seq(0,1,1/10)
x[,5] = findInterval(x[,4], intervals)
colours = topo.colors(length(intervals))
x[,6] = colours[x[,5]]
library(rgl)
plot3d(as.numeric(x[,1]),as.numeric(x.stab.in[,2]), as.numeric(x[,3]),
type="p", col=x[,6], size=2, xlab = "x(t)", ylab = "y(t)",
zlab = "z(t)")
decorate3d(xlab = "x", ylab = "y", zlab = "z")
legend3d("topright", legend = intervals, pch = 16, col = colours, cex=1, inset=c(0.02))
grid3d(c("x", "y+", "z"),col = "gray")
The plot looks like this情节是这样的
but I want the legend in a gradient form.但我想要渐变形式的图例。 That means I don't want separate points for each color but one box in which the colors fade into each other.
这意味着我不想要每种颜色的单独点,而是一个颜色相互淡入淡出的盒子。
Here is a possible solution if you are okay with using scatterplot3d
package instead of rgl
. 这里是如果你是好使用一个可能的解决方案
scatterplot3d
包,而不是rgl
。 It is basically same but non-interactive. 它基本上是相同的,但不是交互式的。 Here is your code modified to produce your expected result.
这是修改您的代码以产生预期结果的代码。
x = matrix(NA,100,6)
#x value
x[,1] = runif(100, 0, 10)
#y value
x[,2] = runif(100, 0, 10)
#z value
x[,3] = x[,1]+x[,2]
#additional value
x[,4] = runif(100, 0, 1)
#find out in which interval each additional value is
intervals = seq(0,1,1/10)
x[,5] = findInterval(x[,4], intervals)
#produce gradient of colors
#you can define different colors (two or more)
gradient <- colorRampPalette(colors = c("yellow", "green", "blue"))
colours <- gradient(length(intervals))
x[,6] = colours[x[,5]]
library(scatterplot3d)
png('3d.png', width = 600, height = 400)
layout(matrix(1:2, ncol=2), width = c(3, 1), height = c(1, 1))
scatterplot3d(as.numeric(x[,1]),as.numeric(x[,2]), as.numeric(x[,3]), type = 'p',
cex.symbols = 1.25, color=x[,6], pch = 16, xlab = "x(t)", ylab = "y(t)", zlab = "z(t)")
plot(x = rep(1, 100), y = seq_along(x[,6]),
pch = 15, cex = 2.5,
col = gradient(length(x[,6])),
ann = F, axes = F, xlim = c(1, 2))
axis(side = 2, at = seq(1, nrow(x), length.out = 11),
labels = 1:11,
line = 0.15)
dev.off()
This will plot the following graph 这将绘制以下图形
Here is another solution if you want to plot a gradient on an interactive 3d plot, such as if you needed to animate the plot into a movie.如果您想在交互式 3d 绘图上绘制渐变,例如需要将绘图动画化为电影,则这是另一种解决方案。
require(car)
require(rgl)
require(RColorBrewer)
require(mgcv)
require(magick) #Only for creating the animation of the plot as a gif
#Creating mock dataset
Example_Data <- data.frame(Axis1 = rnorm(100),
Axis2 = rnorm(100),
Axis3 = rnorm(100))
Example_Data$Value <- Example_Data$Axis1+Example_Data$Axis2
#Defining function that takes a vector of numeric values and converts them to
#a spectrum of rgb colors to help color my scatter3d plot
get_colors <- function(values){
v <- (values - min(values))/diff(range(values))
x <- colorRamp(rev(brewer.pal(11, "Spectral")))(v)
rgb(x[,1], x[,2], x[,3], maxColorValue = 255)
}
#Writing function that takes a vector of numeric values and a title and creates
#a gradient legend based on those values and the title and suitable for addition
#to a scatter3d plot via a call to bgplot3d()
#Note, I didn't have time to make this automatically adjust text position/size for different size
#plot windows, so values may need to be adjusted manually depending on the size of the plot window.
gradient_legend_3d <- function(values, title){
min_val <- min(values)
max_val <- max(values)
x <- colorRamp(brewer.pal(11, "Spectral"))((0:20)/20)
colors <- rgb(x[,1], x[,2], x[,3], maxColorValue = 255)
legend_image <- as.raster(matrix(colors, ncol=1))
plot(c(0,1),c(0,1),type = 'n', axes = F,xlab = '', ylab = '', main = '') #Generates a blank plot
text(x=0.92, y = seq(0.5, 1,l=5), labels = signif(seq(min_val, max_val,l=5), 2), cex = 1.5) #Creates the numeric labels on the scale
text(x = 0.85, y = 1, labels = title, adj = 1, srt = 90, cex = 1.5) #Determines where the title is placed
rasterImage(legend_image, 0.87, 0.5, 0.9,1) #Values can be modified here to alter where and how wide/tall the gradient is drawn in the plotting area
}
#Creating scatter3d plot
scatter3d(x = Example_Data$Axis1, y = Example_Data$Axis2, z = Example_Data$Axis3, xlab = "Axis1", ylab = "Axis2", zlab = "Axis3", surface = F, grid = F, ellipsoid = F, fogtype = "none", point.col = get_colors(Example_Data$Value))
#Changing size of plotting window and orientation to optimize for addition of static legend
#This may not work on another machine, so the window may need to be adjusted manually
par3d(windowRect = c(0,23,1536,824))
par3d(userMatrix = matrix(c(-0.98181450, -0.02413967, 0.18830180, 0, -0.03652956, 0.99736959, -0.06260729, 0, -0.18629514, -0.06834736, -0.98011345, 0, 0, 0, 0, 1), nrow = 4, ncol = 4, byrow = T))
#Adding legend
bgplot3d(gradient_legend_3d(Example_Data$Value, "Point Value"))
#Animating plot and saving as gif
movie3d(spin3d(axis = c(0,1,0), rpm = 5), duration = 12, dir = getwd(), fps = 5, convert = FALSE, clean = FALSE)
frames <- NULL
for(j in 0:60){
if(j == 1){
frames <- image_read(sprintf("%s%03d.png", "movie", j))
} else {
frames <- c(frames, image_read(sprintf("%s%03d.png", "movie", j)))
}
}
animation <- image_animate(frames, fps = 10, optimize = TRUE)
image_write(animation, path = "Example.gif")
for(j in 0:60){
unlink(sprintf("%s%03d.png", "movie", j))
}
See link to view 3d plot generated by this code: gif of 3d plot with gradient color scale请参阅链接以查看此代码生成的 3d 图:具有渐变色标的 3d 图的 gif
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