[英]Xamarin.Android Crashes When Trying To Load Style From Resource
Another day with Xamarin and another issue! Xamarin的另一天,另一个问题!
So, blank Xamarin.Android
project. 因此,空白
Xamarin.Android
项目。 Created a custom style/shape in the mipmap-anydpi-v26
folder under resources because it's not accessible if i create it elsewhere or even in another new sub-folder. 在资源下的
mipmap-anydpi-v26
文件夹中创建了一个自定义样式/形状,因为如果我在其他地方甚至在另一个新的子文件夹中创建它,就无法访问。 Even there's no drawable
folder anywhere in the solution(which is very puzzling for me.) 甚至在解决方案中的任何地方都没有
drawable
文件夹(这让我很困惑。)
Anyways, here's how it looks : 无论如何,这是它的外观:
myshape.xml myshape.xml
<?xml version="1.0" encoding="utf-8" ?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<solid android:color="#ffffff" />
<size android:height="10dp" android:width="10dp"/>
<corners android:radius="130dp" />
</shape>
Then i set it as a background
of a LinearLayout
as follows : 然后我将其设置为
LinearLayout
的background
,如下所示:
<LinearLayout android:layout_height="match_parent"
android:layout_weight="match_parent"
android:background="@mipmap/myshape"/>
It shows perfectly within the designer. 它在设计师内部完美展现。 Even within the emulator, it works great in both debug and release mode.
即使在仿真器中,它也可以在调试和发布模式下很好地工作。
Thr problem arises when i try to debug it in a physical device( Samsung Galaxy J2 ). 当我尝试在物理设备( Samsung Galaxy J2 )中对其进行调试时,会出现问题。 It runs Android 5.1(API Level 22) ( Note that my project's minimum requirement is API level 21 ).
它运行Android 5.1(API级别22)( 请注意,我的项目的最低要求是API级别21 )。 So, when i try to debug the app through the device, i get the following error :
因此,当我尝试通过设备调试应用程序时,出现以下错误:
Java.Lang.Exception: Binary XML file line #1: Error inflating class
Java.Lang.Exception:二进制XML文件行#1:错误夸大类
Error is throws in the following line in MainActivity.cs
's OnCreate()
method : 在
MainActivity.cs
的OnCreate()
方法的以下行中引发错误:
SetContentView(Resource.Layout.activity_main);
However, if i set the background as ic_launcher
which appears to be a logo, but is stored as an .xml
file in mipmap-anydpi-v26
folder, it works perfectly. 但是,如果我将背景设置为
ic_launcher
,它看起来ic_launcher
徽标,但是作为.xml
文件存储在mipmap-anydpi-v26
文件夹中,则可以完美地工作。 The ic_launcher.xml
looks like this: ic_launcher.xml
如下所示:
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>
So, i am a bit confused as how do i set a shape as a background then? 那么,我有点困惑,那我该如何将形状设置为背景呢? I have gone through other SO posts but almost all of them seem to have the
drawable
folder which is missing in my case. 我已经看过其他SO帖子,但是几乎所有这些帖子似乎都包含
drawable
文件夹,在我的情况下是缺少的。 Even in a new project, the folder is missing. 即使在新项目中,该文件夹也丢失。 You can simply reproduce it by creating a blank
Xamarin.Android
project. 您可以通过创建一个空白
Xamarin.Android
项目来简单地重现它。
So, any ideas on why it may be crashing on on a physical device? 那么,关于它为何可能在物理设备上崩溃的任何想法?
...have the drawable folder which is missing in my case.
...在我的情况下缺少drawable文件夹。
Just create a drawable
folder within your Resources
folder. 只需在
Resources
文件夹中创建一个drawable
文件夹。
Note: Do this via the IDE's solution/project explorer, not the file-system. 注意:通过IDE的解决方案/项目资源管理器而不是文件系统来执行此操作。
There are a number of Resources folders and Xamarin templates do not create all of them by default. 有许多“资源”文件夹,并且Xamarin模板默认情况下不会创建所有文件夹。
Note: They actually become res/xxxx
within the Android APK file structure. 注意:它们实际上成为Android APK文件结构中的
res/xxxx
。
re: https://developer.android.com/training/multiscreen/screendensities 回复: https : //developer.android.com/training/multiscreen/screendensities
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