[英]How to use both fabric.js and paper.js to make a drawing app?
I want to make a drawing app and I can't get the basic functionality to pan a layer nor to edit the svgs
and scale, transform. 我想制作一个绘图应用程序,但无法获得平移图层或编辑
svgs
以及缩放,转换的基本功能。
With paper.js
the canvas can be easily resized and fit a div but I need the fabric.js
to move and scale objects. 使用
paper.js
,可以轻松调整画布的大小并适合div,但我需要用fabric.js
来移动和缩放对象。 Fabric does not resize or fit a div
. 织物无法调整尺寸或适合
div
。
In html I have this : <canvas id="canvas" resize></canvas>
在html中,我有这个:
<canvas id="canvas" resize></canvas>
and css : 和CSS:
#canvas {
width: 100%;
height: 100%;
background-color: transparent;
}
With this code I can resize the window and the canvas. 使用此代码,我可以调整窗口和画布的大小。
But when I use fabric.js
it goes back to 300 x 150 and doesn't resize: 但是,当我使用
fabric.js
它可以恢复到300 x 150且不会调整大小:
var fabric = require('fabric').fabric;
canvas = new fabric.Canvas('canvas');
paper.install(window);
window.onload = function() {
// Setup directly from canvas id:
paper.setup('canvas');
var path = new Path();
path.strokeColor = 'black';
var start = new Point(100, 100);
path.moveTo(start);
path.lineTo(start.add([ 200, -50 ]));
view.draw();
}
I don't think that using fabric.js
with paper.js
is a good idea as they might have some conflicting points. 我认为将
fabric.js
与paper.js
fabric.js
使用paper.js
一个好主意,因为它们可能存在一些矛盾之处。
If what you lack from fabric.js
is the ability to resize the canvas, here is a fiddle demonstrating how you can do. 如果
fabric.js
缺乏调整画布大小的功能,那么这里有个小提琴,展示了如何做。
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Debug</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/3.1.0/fabric.js"></script>
<style>
body {
margin : 0;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script>
// Init Fabric.js canvas
var canvas = new fabric.Canvas('canvas');
// Draw rectangle
canvas.add(new fabric.Rect({
left: 200,
top: 200,
width: 500,
height: 500,
fill: '#D81B60',
hasControls: true
}));
// Bind and call resize callback
window.onresize = resize;
resize();
// On resize...
function resize() {
// ...set canvas size to window size
canvas.setWidth(window.innerWidth);
canvas.setHeight(window.innerHeight);
}
</script>
</body>
</html>
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.