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在SwiftUI中,如何在XcodePreview中设置editMode的环境变量

[英]In SwiftUI how do I set the environment variable of editMode in an XcodePreview

Given a navigation stack hierarchy like this where the edit button is added in another source file 给定这样的导航堆栈层次结构,其中将编辑按钮添加到另一个源文件中

struct ContentView : View {
  var body: some View {
    NavigationView {
      EditingView()
    }.navigationBarItems(trailing: EditButton())

  }
}

And the view that uses the edit button is elsewhere in the codebase 使用“编辑”按钮的视图位于代码库的其他位置

struct EditingView : View {

  @State var dataValue: String = "Initial Value"
  @Environment(\.editMode) var editMode

    var body: some View {
      VStack(alignment: .leading) {
        if self.editMode?.value == .inactive {
          Text(dataValue)
        } else {
          TextField(($dataValue))
        }
      }.padding()
        .navigationBarTitle("Lets edit some State")
        .navigationBarItems(trailing: EditButton())
  }
}

Can I programmatically set the initial editing mode in the preview? 我可以在预览中以编程方式设置初始编辑模式吗? Is there a way to view the EditingView without an editing button using the environment? 有没有一种方法可以使用环境在没有编辑按钮的情况下查看EditingView? A few ways I have found that work are shown in the snippet but I would hope that I can find a method to set and initial value programmatically with the environment. 片段中显示了一些我可以找到工作的方法,但是我希望我能找到一种方法来通过编程环境设置和初始值。

#if DEBUG
struct EditingView_Previews : PreviewProvider {
  static var previews: some View {
    NavigationView {
      VStack {
        EditingView()

        // I would prefer to use an environment variable.
        // Here is the best thought at some code:
        //
        //   `.environment(\.editMode, .inactive)`
        //
        // the compiler Error returned:
        // Type 'Binding<EditMode>?' has no member 'inactive'
        //
        // which I understand since it is a binding
        // not a direct access to an enum variable.
        // But can I set it somehow or should I let the system
        // handle it entirely?

        // So to get around the issue I have an extra edit button
        EditButton()

      }
    }
  }
  // Or this could work
  //.navigationBarItems(trailing: EditButton())
}
#endif

An Example project can be found here: https://github.com/PaulWoodIII/PreviewEditMode 可以在这里找到示例项目: https : //github.com/PaulWoodIII/PreviewEditMode

The environment variable editMode is a binding. 环境变量editMode是一个绑定。 You can set programmatically for example as follows: 您可以通过编程方式进行如下设置:

struct outerView: View {
    @State var editMode: EditMode = .active

    var body: some View {
        return InnerView(model: model).environment(\.editMode, $editMode)
    }
}

You can pass this in as a constant, by adding to your preview provider: 您可以通过添加到预览提供程序中,将其作为常量传递:

.environment(\.editMode, Binding.constant(EditMode.active))

eg: 例如:

struct EditingView_Previews : PreviewProvider {
  static var previews: some View {
    NavigationView {
      EditingView()
      }
    }
    .environment(\.editMode, Binding.constant(EditMode.active))
  }

}

I found the fact that 'EditMode' does not work when there is a NavigationView , but I don't find any document refer to that. 我发现存在NavigationView时'EditMode'不起作用的事实,但是我找不到任何文档引用该事实。 The following code works well 以下代码效果很好

struct ContentView: View {
    @Environment(\.editMode)  var mode

    var body: some View {
        HStack {
            if self.mode?.wrappedValue == .active {
                Button("Cancel") {
                    self.mode?.animation().wrappedValue = .inactive
                }
            }

            Spacer()
            EditButton()
        }
    }    
}

But it does not work when there's NavigationView 但是当有NavigationView时它不起作用

struct ContentView: View {
    @Environment(\.editMode)  var mode

    var body: some View {
        NavigationView {
            HStack {
                if self.mode?.wrappedValue == .active {
                    Button("Cancel") {
                        self.mode?.animation().wrappedValue = .inactive
                    }
                }

                Spacer()
                EditButton()
            }
        }
    }
}

This doesn't solve the problem of being able to set the environment value of EditMode , which I would also love to know how to do, but a slightly nicer workaround is to hide an EditButton behind the view you are previewing: 这不能解决能够设置EditMode的环境值的问题,我也很想知道该怎么做,但是一个更好的解决方法是将EditButton隐藏在要预览的视图后面:

struct ProfileHost_Previews : PreviewProvider {
    static var previews: some View {
        ZStack {
            EditButton().hidden()
            ProfileHost()
        }
    }
}

assuming the view you are previewing already has a method to toggle the edit mode, such as an EditButton . 假设您正在预览的视图已经具有切换编辑模式的方法,例如EditButton

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