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使用nodejs和socketio的Chatapp

[英]Chatapp using nodejs and socketio

i am trying to build my chat app. 我正在尝试构建我的聊天应用程序。 The server side and client side code is attached. 服务器端和客户端代码已附加。 when i install it it successfully get installed without giving any error. 当我安装它时,它成功安装,没有给出任何错误。 but it could not communicate to the server i also want that server can handle multiple clients. 但它无法与服务器通信,我也希望该服务器可以处理多个客户端。 One thing that is surprising when i install it in my phone it successfully get installed and communicate to server but on any other device or emulator it could not communicate?. 当我将其安装到手机中并成功安装并与服务器通信后,在任何其他设备或仿真器上却无法通信,这是一件令人惊讶的事情。 how can make this app that multiple clients connects on server and chat? 如何使多个客户端连接到服务器并聊天的应用程序?

server side script 服务器端脚本

const express = require('express'),
http = require('http'),
app = express(),
server = http.createServer(app),

io = require('socket.io').listen(server);
app.get('/', (req, res) => {

res.send('Chat Server is running on port 5000')
});
app.set('port',(process.env.PORT||3000))

io.on('connection', (socket) => {

console.log('user connected. id:   '+socket.id)

socket.on('join', function(userNickname) {

        console.log(userNickname +" : has joined the chat "  );

        socket.broadcast.emit('userjoinedthechat ',userNickname +" has joined the chat ");
    });


socket.on('messagedetection', (senderNickname,messageContent) => {

       //log the message in console

       console.log(senderNickname+" :" +messageContent)
        //create a message object
       let  message = {"message":messageContent, "senderNickname":senderNickname}
          // send the message to the client side
       io.emit('message', message );

      });


 socket.on('disconnect', function() {
    console.log( ' user has left ')
    socket.broadcast.emit("userdisconnect"," user has left ")

});



});





server.listen(app.get('port'),function(){
console.log('Node app is running on port ',app.get('port'));

});

**Client side**

try { 尝试{

        socket = IO.socket("http://ipaddress:8080").connect();

    } catch (URISyntaxException e) {
        throw new RuntimeException(e);

    }

    send.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View view) {
            if(!messagetxt.getText().toString().isEmpty()){
                socket.emit("messagedetection", Nickname, messagetxt.getText().toString());
                messagetxt.setText(" ");

            }
        }
    });
    socket.on("join", new Emitter.Listener() {

        public void call(final Object... args) {
            runOnUiThread(new Runnable() {

                public void run() {
                    String data = (String) args[0];
                    socket.emit("join"+Nickname);


                }
            });
        }
    });
    socket.on("disconnect", new Emitter.Listener() {

        public void call(final Object... args) {
            runOnUiThread(new Runnable() {
               public void run() {
                    String data = (String) args[0];
                    socket.emit("disconnect",Nickname);
                   // Toast.makeText(ChatBoxActivity.this,data,Toast.LENGTH_SHORT).show();

                }
            });
        }
    });
    socket.on("message", new Emitter.Listener() {
        Message m;
        public void call(final Object... args) {
            runOnUiThread(new Runnable() {
           public void run() {
                    JSONObject data = (JSONObject) args[0];
                    try {
                        //extract data from fired event
                        String nickname = data.getString("senderNickname");
                        String message = data.getString("message");
                        m = new Message(nickname,message);

                        MessageList.add(m);
                        chatBoxAdapter = new ChatBoxAdapter(MessageList,ChatBoxActivity.this);
                        chatBoxAdapter.notifyDataSetChanged();
                        myRecylerView.setAdapter(chatBoxAdapter);
                    } catch (JSONException e) {
                        e.printStackTrace();
                    }

                }
            });
        }
    });
}

@Override

protected void onDestroy() {
    super.onDestroy();
    socket.disconnect();
}
enter code here

I tried with node and html. 我尝试使用节点和HTML。 it's working 它正在工作

Client Side 客户端

console.log('Server connection started');
var socket = io();
var date = new Date();
var Nickname = "Karthik"+ date.getTime();

socket.on('join', (data) => {
    console.log('join', data);
    socket.emit("join", Nickname);
})

socket.on('disconnect', (data) => {
    console.log('disconnect', data);
    socket.emit("disconnect", Nickname);
})

socket.on('message', (data) => {
    console.log('message', data);

    // socket.emit("message", Nickname);
})

socket.emit("messagedetection", Nickname, 'Hi Test.');
console.log('Server connected', socket);

please check the emit and on function. 请检查发射和开启功能。

Server side 服务器端

const express = require('express'),
    http = require('http'),
    app = express(),
    server = http.createServer(app),
    io = require('socket.io').listen(server);

app.use(express.static('node_modules'))
app.use(express.static('public'))
app.get('/', (req, res) => {

    res.send('Chat Server is running on port 5000')
});
app.set('port', (process.env.PORT || 3000))

io.on('connection', (socket) => {

    console.log('user connected. id:   ' + socket.id)
    socket.on('join', function (userNickname) {
        console.log(userNickname + " : has joined the chat ");
        socket.broadcast.emit('userjoinedthechat ', userNickname + " has joined the chat ");
    });

    socket.on('messagedetection', (senderNickname, messageContent) => {
        console.log(senderNickname + " :" + messageContent)
        //create a message object
        let message = { "message": messageContent, "senderNickname": senderNickname }
        // send the message to the client side
        io.emit('message', message);

    });

    socket.on('disconnect', function () {
        console.log(' user has left ')
        socket.broadcast.emit("userdisconnect", " user has left ")
    });
});

server.listen(app.get('port'), function () {
    console.log('Node app is running on port ', app.get('port'));

});

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