[英]Task.Run still freezing UI
So, i'm trying to convert a large byte array into it's base64 encoded variant.所以,我正在尝试将一个大字节数组转换为它的 base64 编码变体。 But no matter what i try, it seems to freeze up my UI every time it runs.
但无论我尝试什么,它似乎每次运行时都会冻结我的 UI。
This is what i've got currently:这就是我目前所拥有的:
private async void TxtOutput_DragDrop(object sender, DragEventArgs e)
{
string outputText = String.Empty;
if (e.Data.GetDataPresent(DataFormats.FileDrop))
{
string[] path = (string[])e.Data.GetData(DataFormats.FileDrop);
byte[] fileBytes = File.ReadAllBytes(path[0]);
txtOutput.Text = await Task.Run(() => {return Convert.ToBase64String(fileBytes);});
_ = fileBytes;
_ = path;
}
}
So, the line that freezes everything up is:因此,冻结所有内容的行是:
txtOutput.Text = await Task.Run(() => {return Convert.ToBase64String(fileBytes);});
File.ReadAllBytes(path[0])
Could be a bottle neck you can use async operation for read files Here is an example how to read file async可能是一个瓶颈,您可以使用异步操作来读取文件这是一个如何读取文件异步的示例
public async Task ProcessReadAsync()
{
string filePath = @"temp2.txt";
if (File.Exists(filePath) == false)
{
Debug.WriteLine("file not found: " + filePath);
}
else
{
try
{
string text = await ReadTextAsync(filePath);
Debug.WriteLine(text);
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message);
}
}
}
private async Task<string> ReadTextAsync(string filePath)
{
using (FileStream sourceStream = new FileStream(filePath,
FileMode.Open, FileAccess.Read, FileShare.Read,
bufferSize: 4096, useAsync: true))
{
StringBuilder sb = new StringBuilder();
byte[] buffer = new byte[0x1000];
int numRead;
while ((numRead = await sourceStream.ReadAsync(buffer, 0, buffer.Length)) != 0)
{
string text = Encoding.Unicode.GetString(buffer, 0, numRead);
sb.Append(text);
}
return sb.ToString();
}
}
Right, so it turns out that my problem was using a textbox for writing the string to instead of a richtextbox.对,所以事实证明我的问题是使用文本框将字符串写入而不是富文本框。 This fixed my problem.
这解决了我的问题。 Thanks for your answers.
感谢您的回答。
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