[英]How to pass variable from one view to another in SwiftUI
I'm trying to pass one variable from one view to another in SwiftUI.我试图在 SwiftUI 中将一个变量从一个视图传递到另一个视图。 I have a reset button in which I want to set the variable to zero in the other view.我有一个重置按钮,我想在另一个视图中将变量设置为零。
I have tried creating a new struct in view one and accessing that variable in view 2.我尝试在视图 1 中创建一个新结构并在视图 2 中访问该变量。
// View 1
@State var count = MyNumber.number
// Body of app
Button(action: {self.count = self.count-10}) {
Text("-")
}
Text("\(count)")
struct MyNumber {
static var number = 0
}
// View 2
@State var countit = MyNumber.number
// Body
Button(action: {self.countit = 0}) {
Text("Reset")
}
Text in view one is still showing the number that was computed in View 1视图 1 中的文本仍显示视图 1 中计算的数字
If View2
is being used in View1
you could do something like this:如果View2
正在View1
中使用,您可以执行以下操作:
View1:
struct FirstView: View {
@State var count = 0
var body: some View {
VStack{
Text("\(self.count)")
Button(action:
{self.count = self.count-10})
{
Text("-")
}
SecondView(count: self.$count)
}
}
}
And View2:
和View2:
struct SecondView: View {
@Binding var count: Int
var body: some View {
Button(action: {self.count = 0}) {
Text("Reset")
}
}
}
Edit编辑
If they are completely different views and need single source of truth you could use an observableObject/EnvironmentVariables.如果它们是完全不同的视图并且需要单一的事实来源,您可以使用 observableObject/EnvironmentVariables。 The best way would be to add the environment variable to the ContentView
where it's first defined in the SceneDelegate
最好的方法是将环境变量添加到在SceneDelegate
中首次定义的ContentView
ContentView().environmentObject(SourceOfTruth())
Here is SourceOfTruth:这是SourceOfTruth:
class SourceOfTruth: ObservableObject{
@Published var count = 0
}
Then you could use EnvironmentObjects to the other views: Here is ContentView
:然后您可以将 EnvironmentObjects 用于其他视图:这是ContentView
:
struct ContentView: View {
@EnvironmentObject var truth: SourceOfTruth
var body: some View {
VStack {
FirstView()
SecondView()
}
}
}
Here is FirstView
:这是FirstView
:
struct FirstView: View {
@EnvironmentObject var truth: SourceOfTruth
var body: some View {
VStack{
Text("\(self.truth.count)")
Button(action:
{self.truth.count = self.truth.count-10})
{
Text("-")
}
}
}
}
Here is SecondView
:这是SecondView
:
struct SecondView: View {
@EnvironmentObject var truth: SourceOfTruth
var body: some View {
Button(action: {self.truth.count = 0}) {
Text("Reset")
}
}
}
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