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如何从 C 样式 #define 和 struct 创建 c++ 枚举(或者这样做的正确方法是什么)?

[英]How to create a c++ enum from a C style #define and struct (or what's the right way to do this)?

I'm working with a C library ( Raylib ) that uses the following for color representation:我正在使用 C 库( Raylib ),它使用以下颜色表示:

#define RED        { 230, 41, 55, 255 }

// Color type, RGBA (32bit)
typedef struct Color {
  unsigned char r;
  unsigned char g;
  unsigned char b;
  unsigned char a;
} Color;

I want to define an enum of all the Color objects that I will use in my palette in my C++ code.我想在C++代码中定义我将在调色板中使用的所有Color对象的枚举。

But enum class only allows integral kinds of values.但是enum class只允许整数类型的值。 What's the best way to have a fixed static set of values which are non-integral?拥有固定的 static 一组非整数值的最佳方法是什么?

One approach I have in mind is just declare static constexpr values in a struct .我想到的一种方法是在struct中声明static constexpr值。 Is this the right approach?这是正确的方法吗?

struct Color {
  constexpr static auto MYRED = RED;
  constexpr static auto MYBLUE = BLUE;
  constexpr static auto MYGREEN = GREEN;
};
namespace RayLib {
  using Color = ::Color;
  inline constexpr Color Red = RED;
  inline constexpr Color Blue = BLUE;
  inline constexpr Color Green = GREEN;
}

is how I would do it.我会怎么做。

You might also want:您可能还想要:

namespace MyApp {
  inline constexpr std::array Palette = {
    RayLib::Red,
    RayLib::Blue,
    RayLib::Green,
    RayLib::Fuscia
  };
}

where MyApp is the namespace you are using for app-specific code (in this case, the palette you are using in your app).其中MyApp是您用于应用程序特定代码的命名空间(在本例中,是您在应用程序中使用的调色板)。 (Apologies if I didn't get the deduction syntax quite right above) (抱歉,如果我没有完全正确地得到上面的演绎语法)

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