[英]Limit UIPanGestureRecognizer to boundaries swift
I have a images inside uicollectionview cell which scroll horizontally, I want to achieve a feature like the facebook and photo app apple, you click on image and it covers the whole screen.我在 uicollectionview 单元格中有一个水平滚动的图像,我想实现像 facebook 和照片应用程序苹果这样的功能,您单击图像,它会覆盖整个屏幕。 You can pinch and pan the image, I want to add certain limitations same like the facebook and photo app, like when you pinch the picture you can pan maximum to its width.
您可以捏合和平移图像,我想添加一些限制,例如 facebook 和照片应用程序,例如当您捏合图片时,您可以最大平移到其宽度。
I want the image to recenter again if user try to move image out of the boundaries.如果用户尝试将图像移出边界,我希望图像再次居中。 I am adding some screenshots to give idea about it.
我正在添加一些屏幕截图以提供有关它的想法。
Right now I am using the simple code.现在我正在使用简单的代码。
guard gestureRecognizer.view != nil else {return}
print(self.imgView.frame)
if self.imgView.frame.size.width < (self.imgOrignal.width+100) {
return
}
let piece = gestureRecognizer.view!
// Get the changes in the X and Y directions relative to
// the superview's coordinate space.
let translation = gestureRecognizer.translation(in: piece.superview)
if gestureRecognizer.state == .began {
self.initialCenter = piece.center
}
// Update the position for the .began, .changed, and .ended states
if gestureRecognizer.state != .cancelled {
// Add the X and Y translation to the view's original position.
let newCenter = CGPoint(x: initialCenter.x + translation.x, y: initialCenter.y + translation.y)
piece.center = newCenter
}
else {
// On cancellation, return the piece to its original location.
piece.center = initialCenter
}
}
I have resolved this issue by using UIScrollView zoom in and out, instead of using pinch and pan gesture, If any one wants to implement that functionality i am adding my code below.我已经通过使用 UIScrollView 放大和缩小解决了这个问题,而不是使用捏和平移手势,如果有人想要实现该功能,我将在下面添加我的代码。
func setZoomScale() {
let widthScale = self.bgView.frame.size.width / self.imgView.bounds.width
let heightScale = self.bgView.frame.size.height / self.imgView.bounds.height
let minScale = min(widthScale, heightScale)
self.imgScrollView.minimumZoomScale = minScale
self.imgScrollView.zoomScale = minScale
}
extension YOUR CLASS: UIScrollViewDelegate {
func viewForZooming(in scrollView: UIScrollView) -> UIView? {
return self.imgView
}
func scrollViewDidZoom(_ scrollView: UIScrollView) {
let imageViewSize = self.imgView.frame.size
let scrollViewSize = scrollView.bounds.size
let verticalInset = imageViewSize.height < scrollViewSize.height ? (scrollViewSize.height - imageViewSize.height) / 2 : 0
let horizontalInset = imageViewSize.width < scrollViewSize.width ? (scrollViewSize.width - imageViewSize.width) / 2 : 0
scrollView.contentInset = UIEdgeInsets(top: verticalInset, left: horizontalInset, bottom: verticalInset, right: horizontalInset)
}
} }
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