[英]static constructor in Dart
How to write static constructor in Dart?如何在 Dart 中编写静态构造函数?
class Generator
{
static List<Type> typesList = [];
//static
//{ /*static initializations*/}
}
There is no such thing as a static constructor in Dart. Dart 中没有静态构造函数这样的东西。 Named constructors such as Shape.circle()
are achieved by something like命名构造函数如Shape.circle()
是通过类似的东西实现的
class A {
A() {
print('default constructor');
}
A.named() {
print('named constructor');
}
}
void main() {
A();
A.named();
}
You might also be interested in this factory constructors question您可能还对这个工厂构造函数问题感兴趣
Update: A couple of static initializer work-arounds更新:一些静态初始值设定项的变通方法
class A {
static const List<Type> typesList = [];
A() {
if (typesList.isEmpty) {
// initialization...
}
}
}
Or the static stuff can be moved out of the class if it isn't meant to be accessed by users of the class.或者,如果类的用户不打算访问静态内容,则可以将其移出类。
const List<Type> _typesList = [];
void _initTypes() {}
class A {
A() {
if (_typesList.isEmpty) _initTypes();
}
}
You can initialize static members by calling the class.member directly, inside the constructor:您可以通过在构造函数中直接调用 class.member 来初始化静态成员:
class A {
static int a;
static int b;
A(int a, int b) {
A.a ??= a; ///by using the null-equals operator, you ensure this can only be set once
A.b ??= b;
}
}
main(){
A(5,10);
A(2,4);
assert(A.a == 5);
assert(A.b == 10);
}
Inspired by @Mahmoud salah eldien saber answer Create a singleton, and static variable reference to the singleton variable灵感来自@Mahmoud salah eldien saber 答案创建单例,以及对单例变量的静态变量引用
void main() {
print('${Singleton.add()}');
print('${Singleton.add()}');
print('${Singleton.add()}');
print('${Singleton.add()}');
}
class Singleton {
Singleton();
//static
static List<int> typeList = Singleton.internal()._typeList;
static List<int> add() {
typeList.add(1);
return typeList;
}
List<int> _typeList = [];
factory Singleton.internal() {
var s = Singleton();
for(int i = 0 ; i < 5; i++ ) {
s._typeList.add(2);
}
return s;
}
}
I also want to find a official answer for this question.我也想找到这个问题的官方答案。
Static variable declarations are initialized lazily to avoid costly initialization (and attendant slowness) at program startup.. The first time a static variable v is read, it is set to the result of evaluating its initializer.静态变量声明被延迟初始化以避免在程序启动时代价高昂的初始化(以及随之而来的缓慢)。第一次读取静态变量 v 时,它被设置为评估其初始化程序的结果。
https://groups.google.com/a/dartlang.org/forum/#!topic/misc/dKurFjODRXQ https://groups.google.com/a/dartlang.org/forum/#!topic/misc/dKurFjODRXQ
To create static (constuctor or class) it's very easy in dart, just create static vaiable in this class and give it object from the same class:要创建静态(构造函数或类),在 dart 中非常容易,只需在此类中创建静态变量并为其提供来自同一类的对象:
class A {
static var instance = A();
static List<int> typesList = [];
A() {
print('Call constructor to create object');
}
List<int> add() {
typesList.add(1);
return typesList;
}
}
void main() {
print(A.instance.add());
print(A.instance.add());
print(A.instance.add());
print(A.instance.add());
}
One of the workarounds to initialize static variables could be to use ".." (called "cascade") operator.初始化静态变量的一种解决方法可能是使用“..”(称为“级联”)运算符。 This workaround doesn't require object instance.此解决方法不需要对象实例。 More about cascade operator: https://dart.dev/guides/language/language-tour#cascade-notation- .有关级联运算符的更多信息: https : //dart.dev/guides/language/language-tour#cascade-notation- 。
Example:例子:
static List firstList = [ 'hello', 12, 'goodbye'];
static List dummyObjects = List()
..addAll(firstList)
..add('another String value')
..add('and one more')
..add(Object())
..removeWhere((o) => o is! String)
;
(So dummyObjects
is initialized only with objects that are of type String because all others discarded.) (因此dummyObjects
仅使用 String 类型的对象初始化,因为所有其他对象都被丢弃了。)
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