[英]Precompiler notion for project type (target) in VC#
Just the same as if a project in DEBUG / RELEASE mode We use就像一个项目处于 DEBUG / RELEASE 模式一样 我们使用
#ifdef DEBUG
...
Is there something the same for TARGET? TARGET 有相同的东西吗? (exe / lib / winexe) ? (exe / lib / winexe) ?
There isn't anything built in, but in your build you can define anything you like ;没有内置任何东西,但在你的构建中你可以定义任何你喜欢的东西; this could be done manually per-project, or you can do it more dynamically;这可以按项目手动完成,或者您可以更动态地完成; here's an example that conditionally appends a PLAT_NO_EMITDLL
symbol if the target framework is (either of a few), so that the code can #if PLAT_NO_EMITDLL
rather than having all the "which framework has what platform features" logic in the C# files:这是一个示例,如果目标框架是(几个),则有条件地附加一个PLAT_NO_EMITDLL
符号,以便代码可以#if PLAT_NO_EMITDLL
而不是在 C# 文件中具有所有“哪个框架具有哪些平台功能”逻辑:
<PropertyGroup Condition="'$(TargetFramework)' == 'netstandard2.0'">
<DefineConstants>$(DefineConstants);PLAT_NO_EMITDLL</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetFramework)' == 'netstandard2.1'">
<DefineConstants>$(DefineConstants);PLAT_NO_EMITDLL</DefineConstants>
</PropertyGroup>
In your case, you might want to look at $(OutputType)
.在您的情况下,您可能需要查看$(OutputType)
。
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