[英]Emplace back to vector without copying
I have a vector of non-copyable objects and I need to use emplace_back()
to add to the vector.我有一个不可复制对象的向量,我需要使用emplace_back()
添加到向量中。 Obviously that gets a error that its trying to reference a deleted function because it is non-copyable.显然,它会尝试引用已删除的函数,因为它是不可复制的,因此会出现错误。 I was just wondering, is there even a way to do this?我只是想知道,有没有办法做到这一点? I am more specifically trying to have a vector of sfml's render windows.我更具体地说是尝试拥有一个 sfml 渲染窗口的向量。
My Main我的主要
int main()
{
sf::RenderWindow window(sf::VideoMode(100, 100, 32), "Main Window", sf::Style::Default);
MakeKey MakeKey;
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
//Key Presses
if (event.type == sf::Event::KeyPressed) {
if (event.key.code == sf::Keyboard::A)
MakeKey.DrawKey("A");
else if (event.key.code == sf::Keyboard::D)
MakeKey.DrawKey("D");
//Ect
}
if (event.type == sf::Event::Closed)
window.close();
}
MakeKey.StepWindows();
}
return EXIT_SUCCESS;
}
My DrawKey Function我的 DrawKey 功能
void MakeKey::DrawKey(string input)
{
MakeKey::NewKey Key;
if (input == "A")
Key.Img.loadFromFile("Assets/Images/A.png");
else if (input == "D")
Key.Img.loadFromFile("Assets/Images/D.png");
//Ect
sf::RenderWindow window(sf::VideoMode(Key.Img.getSize().x, Key.Img.getSize().y, 32), "Key", sf::Style::None);
Key.Tex.loadFromImage(Key.Img);
Key.Sprite.setTexture(Key.Tex);
KeyArray.emplace_back(std::move(Key));
WindowArray.push_back(std::move(window));
cout << "KeyArray Has " << KeyArray.size() << " Elements\n" << "WindowArray Has " << WindowArray.size() << " Elements" << endl;
}
My StepWindows Function我的 StepWindows 功能
void MakeKey::StepWindows()
{
for (int i{ 0 }; i > KeyArray.size(); i++)
{
cout << "Inside Step Windows For Loop" << endl;
WindowArray[1].setActive(true);
WindowArray[1].clear(sf::Color::Transparent);
WindowArray[1].draw(KeyArray[1].Sprite);
WindowArray[1].display();
}
}
To use either std::vector<T>::push_back()
or std::vector<T>::emplacy_back()
The type T
is required to have either a copy constructor or a noexcept move constructor.使用std::vector<T>::push_back()
或std::vector<T>::emplacy_back()
需要类型T
具有复制构造函数或 noexcept 移动构造函数。 Please pay special attention that the requirement for the move constructor to be noexcept
is important: that allows to keep exception safity while the buffer reallocation.请特别注意移动构造函数为noexcept
的要求很重要:这允许在缓冲区重新分配时保持异常安全。
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