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如何获取模板 class 的命名空间?

[英]How to get the namespace of a template class?

I want to write a template class like:我想写一个模板 class 像:

template<class A>
class B{/*class B code*/};

there are class A is in various namespaces like:有 class A 位于各种命名空间中,例如:

namespace ns1{
class X{/*class X code*/};
class A{/*class A code*/};
}
namespace ns2{
class X{/*class X code*/};
class A{/*class A code*/};
}

Now how to access class X in the same namespace as A somewhere inside B?现在如何在与 B 内某处的 A 相同的命名空间中访问 class X?

Now how to access class X in the same namespace as A somewhere inside B?现在如何在与 B 内某处的 A 相同的命名空间中访问 class X?

You don't.你没有。 There's no way to take a type, extract its namespace, and build a new typename by combining that namespace and a name.没有办法获取一个类型,提取它的名称空间,并通过组合该名称空间和名称来构建一个新的类型名称。

If you need the B template to be able to access some class that is associated with a type given by the template parameter, then that association ought to be explicit , a part of the interface of the type in some way, not based on arbitrary naming conventions.如果您需要B模板能够访问与模板参数给定的类型相关联的某些 class,那么该关联应该是显式的,以某种方式是该类型接口的一部分,而不是基于任意命名公约。

The two traditional mechanisms to specify this sort of thing are a member type alias or a traits class:指定此类事物的两种传统机制是成员类型别名或特征 class:

//Member alias
template<class A>
class B{
  /* typename A::X is required to be an alias for the class associated with `A`.
};

namespace ns1{
class U{/*class U code*/};
class A{ using X = U;};
}

//traits
//Default implementation
template<class A>
class A_traits
{
  using X = typename A::X; //By default, assume that `A` provides a member typedef.
};

template<class A>
class B{
  /* typename A_traits<A>::X is required to be an alias for the class associated with `A`.
};

namespace ns1{
class U{/*class U code*/};
class A{}; //Doesn't provide the default.
}

//Specialization for `ns1::A`. Must be declared in the same namespace as the primary `A_traits` namespace
template<>
class A_traits<ns1::A>
{
  using X == ns1::U;
};

The traits mechanism is more complicated, but it works with types that you don't control as well as fundamental types like int and pointers.特征机制更复杂,但它适用于您无法控制的类型以及int和指针等基本类型。

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