[英]Android application not reading from Socket input stream
My android application is not receiving any data from my server, for some reason.由于某种原因,我的 android 应用程序没有从我的服务器接收任何数据。 Strangely enough, a different socket client I wrote (which runs on my computer rather than an AVD) receives and prints all server-sent messages without fault.
奇怪的是,我编写的一个不同的套接字客户端(它在我的计算机上运行,而不是在 AVD 上运行)接收并打印所有服务器发送的消息而没有错误。 It uses similar code to what is held within the
doInBackground
method.它使用与
doInBackground
方法中的代码类似的代码。
public class Client extends AsyncTask<Void, Void, Void> {
int port;
Socket s;
@Override
protected Void doInBackground(Void... voids) {
try {
port = 1818;
s = new Socket("xx.xx.xx.xx", port);
if (!s.isConnected()) {
s.close();
}
BufferedReader re = new BufferedReader(new InputStreamReader(s.getInputStream()));
String temp = null;
while ((temp = re.readLine()) != null)
{
MainActivity.changeT(temp); // This will replace the TextView's text with temp.
}
}
catch(Exception e)
{
e.printStackTrace();
}
return null;
}
}
I am thinking a possible solution would be to place the while loop into a separate thread, but I am not sure.我在想一个可能的解决方案是将while循环放入一个单独的线程中,但我不确定。 Any suggestions are welcome: :-)
欢迎任何建议::-)
While the application was accessing the server appropriately, MainActivity.changeT(temp);
当应用程序适当地访问服务器时,
MainActivity.changeT(temp);
is attempting to access the UI thread from a background thread, which is not appropriate.正在尝试从后台线程访问 UI 线程,这是不合适的。
I solved this by passing an instance of the MainActivity to this Client class, and I used the runnable
method runOnUiThread(...)
.我通过将 MainActivity 的一个实例传递给这个客户端 class 解决了这个问题,并且我使用了
runnable
的方法runOnUiThread(...)
。
public class Client extends AsyncTask<Void, Void, Void> {
int port;
Socket s;
MainActivity instance;
Client(MainActivity instance)
{
this.instance = instance;
}
@Override
protected Void doInBackground(Void... voids) {
try {
port = 1818;
s = new Socket("xx.xx.xx.xx", port);
if (!s.isConnected()) {
s.close();
return null;
}
BufferedReader re = new BufferedReader(new InputStreamReader(s.getInputStream()));
String temp = null;
TextView t = instance.getT(); // Accesses a getter method that returns the TextView.
while ((temp = re.readLine()) != null)
{
setText(t, temp); // Accesses the UI Thread and changes the TextView.
}
}
catch(Exception e)
{
e.printStackTrace();
}
return null;
}
private void setText(final TextView text,final String value){
instance.runOnUiThread(new Runnable() {
@Override
public void run() {
text.setText(value); // This is equivalent to writing the code in the UI thread itself.
}
});
}
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