[英]How to access all of child's state from Parent Widget in flutter?
I have a parent widget called createRoutineScreen and it has 7 similar children widget called RoutineFormCard.我有一个名为 createRoutineScreen 的父小部件,它有 7 个类似的名为 RoutineFormCard 的子小部件。 RoutineFormCard is a form and which has a state _isPostSuccesful of boolean type to tell whether the form is saved to database or not. RoutineFormCard 是一个表单,它有一个 state _isPostSuccesful 类型为 boolean 来判断表单是否保存到数据库。 Now, I have to move to the other screen from createRoutine only when all of it's 7 children has _isPostSuccesful true.现在,只有当所有 7 个孩子的 _isPostSuccesful 为 true 时,我才必须从 createRoutine 移至另一个屏幕。 How can I access all of children's state from createRoutineScreen widget?如何从 createRoutineScreen 小部件访问所有儿童的 state?
My Code is:我的代码是:
class CreateRoutineScreen extends StatefulWidget {
final String userID;
CreateRoutineScreen({this.userID});
//TITLE TEXT
final Text titleSection = Text(
'Create a Routine',
style: TextStyle(
color: Colors.white,
fontSize: 25,
)
);
final List<Map> weekDays = [
{"name":"Sunday", "value":1},
{"name":"Monday", "value":2},
{"name":"Tuesday", "value":3},
{"name":"Wednesday", "value":4},
{"name":"Thursday", "value":5},
{"name":"Friday", "value":6},
{"name":"Saturday", "value":7},
];
@override
_CreateRoutineScreenState createState() => _CreateRoutineScreenState();
}
class _CreateRoutineScreenState extends State<CreateRoutineScreen> {
Routine routine;
Future<List<dynamic>> _exercises;
dynamic selectedDay;
int _noOfRoutineSaved;
List _keys = [];
Future<List<dynamic>>_loadExercisesData()async{
String url = BASE_URL+ "exercises";
var res = await http.get(url);
var exercisesList = Exercises.listFromJSON(res.body);
//var value = await Future.delayed(Duration(seconds: 5));
return exercisesList;
}
@override
void initState(){
super.initState();
_exercises = _loadExercisesData();
_noOfRoutineSaved = 0;
for (int i = 0; i< 7; i++){
_keys.add(UniqueKey());
}
}
void _changeNoOfRoutineSaved(int a){
setState(() {
_noOfRoutineSaved= _noOfRoutineSaved + a;
});
}
@override
Widget build(BuildContext context) {
print(_noOfRoutineSaved);
return Scaffold(
appBar: AppBar(
title:Text("Create a Routine"),
centerTitle: true,
actions: <Widget>[
FlatButton(
child: Text("Done"),
onPressed: (){
},
),
],
),
body: Container(
color: Theme.of(context).primaryColor,
padding: EdgeInsets.only(top:5.0,left: 10,right: 10,bottom: 10),
child: FutureBuilder(
future: _exercises,
builder: (context, snapshot){
if(snapshot.hasData){
return ListView.builder(
itemCount: widget.weekDays.length,
itemBuilder: (context,index){
return RoutineFormCard(
weekDay: widget.weekDays[index]["name"],
exerciseList: snapshot.data,
userID : widget.userID,
changeNoOfRoutineSaved:_changeNoOfRoutineSaved,
key:_keys[index]
);
},
);
}
else if(snapshot.hasError){
return SnackBar(
content: Text(snapshot.error),
);
}
else{
return Center(
child: CircularProgressIndicator(
backgroundColor: Colors.grey,
)
);
}
},
)
),
);
}
}
And my child widget is:我的孩子小部件是:
class RoutineFormCard extends StatefulWidget {
final Function createRoutineState;
final String weekDay;
final List<dynamic> exerciseList;
final String userID;
final Function changeNoOfRoutineSaved;
RoutineFormCard({this.createRoutineState,
this.weekDay, this.exerciseList, this.changeNoOfRoutineSaved,
this.userID, Key key}):super(key:key);
@override
_RoutineFormCardState createState() => _RoutineFormCardState();
}
class _RoutineFormCardState extends State<RoutineFormCard> {
bool _checkBoxValue= false;
List<int> _selectedExercises;
bool _inAsyncCall;
bool _successfulPost;
@override
void initState(){
super.initState();
_selectedExercises = [];
_inAsyncCall = false;
_successfulPost= false;
}
void onSaveClick()async{
setState(() {
_inAsyncCall = true;
});
String url = BASE_URL + "users/routine";
List selectedExercises = _selectedExercises.map((item){
return widget.exerciseList[item].value;
}).toList();
String dataToSubmit = jsonEncode({
"weekDay":widget.weekDay,
"userID": widget.userID==null?"5e9eb190b355c742c887b88d":widget.userID,
"exercises": selectedExercises
});
try{
var res =await http.post(url, body: dataToSubmit,
headers: {"Content-Type":"application/json"});
if(res.statusCode==200){
print("Succesful ${res.body}");
widget.changeNoOfRoutineSaved(1);
setState(() {
_inAsyncCall = false;
_successfulPost = true;
});
}
else{
print("Not succesful ${res.body}");
setState(() {
_inAsyncCall = false;
});
}
}catch(err){
setState(() {
_inAsyncCall = false;
});
print(err);
}
}
Widget saveAndEditButton(){
if(_inAsyncCall){
return CircularProgressIndicator();
}
else if(_successfulPost)
{
return IconButton(
icon: Icon(Icons.edit, color: Colors.black,),
onPressed: (){
widget.changeNoOfRoutineSaved(-1);
setState(() {
_successfulPost = false;
});
},
);
}
else{
return FlatButton(child: Text("Save"),
onPressed: !_checkBoxValue&&_selectedExercises.length==0?null:onSaveClick,);
}
}
//Card Header
Widget cardHeader(){
return AppBar(
title: Text(widget.weekDay, style: TextStyle(
fontFamily: "Raleway",
fontSize: 20,
color: Colors.black,),
),
actions: <Widget>[
saveAndEditButton()
],
backgroundColor: Colors.lime[400],
);
}
Widget cardBody(){
return Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: Row(
children: <Widget>[
Text("Rest Day"),
Checkbox(
value: _checkBoxValue,
onChanged: (value){
setState(() {
_checkBoxValue = value;
});
},
)
],
),
),
_checkBoxValue?Container():
SearchableDropdown.multiple(
hint: "Select Exercise",
style: TextStyle(color: Colors.black),
items: widget.exerciseList.map<DropdownMenuItem>((item){
return DropdownMenuItem(
child: Text(item.name), value: item
);
}).toList(),
selectedItems: _selectedExercises,
onChanged: (values){
setState(() {
_selectedExercises = values;
});
},
isExpanded: true,
dialogBox: true,
),
],
);
}
@override
Widget build(BuildContext context) {
print("<><><><><><><><><><><>${widget.weekDay} called");
return Card(
elevation: 8.0,
child: Form(
key: GlobalKey(),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
cardHeader(),
_successfulPost?Container():cardBody()
],
),
),
);
}
}
As you can see, I've tried callBack from parent widget which increases or decrease no of form saved from each of the child widget.如您所见,我已经尝试从父小部件回调,它增加或减少从每个子小部件保存的表单数量。 It does the work but, when one form is saved, parent state is modified and all other children got rebuild which is unnecessary in my opionion.它可以完成工作,但是当保存一个表单时,父 state 会被修改,并且所有其他孩子都得到了重建,这在我看来是不必要的。 What's the best way to do it?最好的方法是什么?
Try to use GlobalKey
instead of UniqueKey
for each RoutineFormCard
.尝试对每个RoutineFormCard
使用GlobalKey
而不是UniqueKey
。 It will help you to access the state of each RoutineFormCard
.它将帮助您访问每个 RoutineFormCard 的RoutineFormCard
。 You can do it like this:你可以这样做:
// 1. In the top of your CreateRoutineScreen file, add this line (make your RoutineFormCardState class public before)
final List<GlobalKey<RoutineFormCardState>> routineFormCardKeys = <GlobalKey<RoutineFormCardState>>[
GlobalKey<RoutineFormCardState>(),
GlobalKey<RoutineFormCardState>(),
GlobalKey<RoutineFormCardState>(),
GlobalKey<RoutineFormCardState>(),
GlobalKey<RoutineFormCardState>(),
GlobalKey<RoutineFormCardState>(),
GlobalKey<RoutineFormCardState>(),
];
// 2. Then construct your RoutineFormCard using the right key
RoutineFormCard(
weekDay: widget.weekDays[index]["name"],
exerciseList: snapshot.data,
userID : widget.userID,
changeNoOfRoutineSaved:_changeNoOfRoutineSaved,
key: routineFormCardKeys[index]
);
// 3. Now you can create a method in CreateRoutineScreen which will check the state of all RoutineFormCard
bool _allRoutineFormCardsCompleted() {
bool result = true;
for (int i = 0; i < 7; i++)
result = result && routineFormCardKeys[i].currentState.isPostSuccessful;
return result;
}
// 4. Finally use the result of the previous method where you want to move on another page
I'm sharing a quick idea to solve your problem, I've not tested it, but I'm ready to improve the answer if needed我正在分享一个解决您问题的快速想法,我尚未对其进行测试,但我已准备好在需要时改进答案
Hope this will help!希望这会有所帮助!
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.