简体   繁体   English

C++ 回调 Function 到 C#

[英]C++ Callback Function to C#

I want to rewrite a Function from C++ to C#. I haven't any experience with C++ but that's what I already have written.我想将 Function 从 C++ 重写为 C#。我对 C++ 没有任何经验,但这就是我已经写过的。 The DLL Import with some functions already works.But this callback things struggles me.具有某些功能的 DLL Import 已经可以使用。但是这个回调让我很困扰。 Pls help me:)请帮助我:)

c++ code: c++ 代码:

/* Structure for PBORCA_CompileEntryImport callback function. */
typedef struct pborca_comperr  
{
    INT     iLevel;                         
    LPTSTR   lpszMessageNumber;             
    LPTSTR   lpszMessageText;               
    UINT    iColumnNumber;                  
    UINT    iLineNumber;                   

} PBORCA_COMPERR, FAR *PPBORCA_COMPERR;


/* Prototype for PBORCA_CompileEntryImport callback function.  */            
typedef PBCALLBACK(void, *PBORCA_ERRPROC) ( PPBORCA_COMPERR, LPVOID );

my c# code:我的 c# 代码:

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
private struct PBORCA_COMPERR
{
    public int iLevel;                            
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
    public string lpszMessageNumber;               
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
    public string lpszMessageText;                  
    public int iColumnNumber;                       
    public int iLineNumber;                        
}

private delegate void PBORCA_CALLBACK(IntPtr pDirEntry, IntPtr lpUserData);

From what I understand there are a few possible ways you can do it.据我了解,有几种可能的方法可以做到这一点。 It will depend on what you require.这将取决于您的需求。

Option 1) Using IntPtr and Marshal.GetFunctionPointerForDelegate选项 1) 使用IntPtrMarshal.GetFunctionPointerForDelegate

// A template of the function you want other code to call
// Your calling convention may be different
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] // note calling convention
delegate void PBORCA_CALLBACK(IntPtr pDirEntry, IntPtr lpUserData);  

class Orca
{
    [DllImport("LibraryName.dll")]
    private static extern int PBORCA_CompileEntryImport(
        IntPtr hORCASession,
        ...
        long lEntrySyntaxBuffSize,
        IntPtr pCompErrorProc, // note the IntPtr
        IntPtr pUserData);

    // An implementation of the function delegate (this will be called)
    private static void StaticImpOfTheCallback(IntPtr pDirEntry, IntPtr lpUserData)
    {
        // write code here (Notice: I'm a static function)
    }

    // An implementation of the function delegate (this will be called)
    private void NonStaticImpOfTheCallback(IntPtr pDirEntry, IntPtr lpUserData)
    {
        // write code here (Notice: I'm not static)
    }

    // Create a delegate object which will link the callback function
    private PBORCA_CALLBACK staticCallbackDel = StaticImpOfTheCallback; 

    public void SomeCallingFunction()
    {
        PBORCA_CompileEntryImport(
            0, 
            ... ,
            128, 
            Marshal.GetFunctionPointerForDelegate(staticCallbackDel), // Delegate to function ptr
            0);

        PBORCA_CompileEntryImport(
            0, 
            ... ,
            128, 
            Marshal.GetFunctionPointerForDelegate(
                new PBORCA_CALLBACK(NonStaticImpOfTheCallback) // create a delegate instance
            ), // Delegate to function ptr
            0);
    }
}

Option 2 Using delegate directly in the definition方案2 直接在定义中使用delegate

// A template of the function you want other code to call
// Your calling convention may be different
[UnmanagedFunctionPointer(CallingConvention.Cdecl)] // note calling convention
delegate void PBORCA_CALLBACK(IntPtr pDirEntry, IntPtr lpUserData);  

class Orca
{
    [DllImport("LibraryName.dll")]
    private static extern int PBORCA_CompileEntryImport(
        IntPtr hORCASession,
        ...
        long lEntrySyntaxBuffSize,
        [MarshalAs(UnmanagedType.FunctionPtr)] // May or may not be needed
        PBORCA_CALLBACK pCompErrorProc, // note the use of the delegate
        IntPtr pUserData);

    // An implementation of the function delegate (this will be called)
    private static void StaticImpOfTheCallback(IntPtr pDirEntry, IntPtr lpUserData)
    {
        // write code here (Notice: I'm a static function)
    }

    // An implementation of the function delegate (this will be called)
    private static void NonStaticImpOfTheCallback(IntPtr pDirEntry, IntPtr lpUserData)
    {
        // write code here (Notice: I'm a static function)
    }

    // Create a delegate object which will link the callback function
    private PBORCA_CALLBACK staticCallbackDel = StaticImpOfTheCallback; 

    public void SomeCallingFunction()
    {
        PBORCA_CompileEntryImport(
            0, 
            ... ,
            128, 
            staticCallbackDel, // no need to convert the delegate
            0);

        PBORCA_CompileEntryImport(
            0, 
            ... ,
            128, 
            StaticImpOfTheCallback, // could call directly too.
            0);

        PBORCA_CompileEntryImport(
            0, 
            ... ,
            128, 
            NonStaticImpOfTheCallback, // could call directly too.
            0);

        // same as above (I think)
        PBORCA_CompileEntryImport(
            0, 
            ... ,
            128, 
            new PBORCA_CALLBACK(NonStaticImpOfTheCallback), // more explicit
            0);
    }
}

These are most of the variations I can think of.这些是我能想到的大部分变化。 One of them should suit you.其中之一应该适合你。 If anything above is unclear I suggest you read some documentation on how delegates work in normal C# and experiment there before trying to use them in conjunction with C++ code.如果以上任何内容不清楚,我建议您阅读一些有关委托如何在正常 C# 中工作的文档,并在尝试将它们与 C++ 代码结合使用之前在那里进行试验。 There are plenty of tutorial available for delegates online one of them should hopefully get the penny to drop if it hasn't already.网上有很多可供代表使用的教程,如果还没有的话,其中之一应该有望让一分钱掉下来。

Good Luck祝你好运

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM