[英]Kivy output black screen
I wrote a simple app using kivy python but when I run it on my desktop it shows me a black screen I've tried all solution from StackOverflow but it doesn't work我使用 kivy python 编写了一个简单的应用程序,但是当我在桌面上运行它时,它显示黑屏我已经尝试了 StackOverflow 的所有解决方案,但它不起作用
from kivy.app import App
from kivy.uix.label import Label
class Lesson1App(App):
def build(self):
lbl = Label(text='Hello World!')
return lbl
if __name__ == '__main__':
Lesson1App().run()
this is what it shows me on CMD这就是它在 CMD 上向我展示的内容
[INFO ] [deps ] Successfully imported "kivy_deps.gstreamer_dev" 0.2.0
[INFO ] [deps ] Successfully imported "kivy_deps.gstreamer" 0.1.18
[INFO ] [deps ] Successfully imported "kivy_deps.angle" 0.1.10
[INFO ] [deps ] Successfully imported "kivy_deps.glew" 0.1.12
[INFO ] [deps ] Successfully imported "kivy_deps.glew_dev" 0.2.0
[INFO ] [deps ] Successfully imported "kivy_deps.sdl2" 0.1.23
[INFO ] [deps ] Successfully imported "kivy_deps.sdl2_dev" 0.2.0
[INFO ] [Kivy ] v1.11.1
[INFO ] [Kivy ] Installed at "C:\Users\Santooryo\AppData\Local\Programs\Python\Python37-32\lib\site-packages\kivy\__init__.py"
[INFO ] [Python ] v3.7.0 (v3.7.0:1bf9cc5093, Jun 27 2018, 04:06:47) [MSC v.1914 32 bit (Intel)]
[INFO ] [Python ] Interpreter at "C:\Users\Santooryo\AppData\Local\Programs\Python\Python37-32\python.exe"
[INFO ] [Factory ] 184 symbols loaded
[INFO ] [Image ] Providers: img_tex, img_dds, img_sdl2, img_gif (img_pil, img_ffpyplayer ignored)
[INFO ] [Text ] Provider: sdl2
[INFO ] [Window ] Provider: sdl2
[INFO ] [Window ] Activate GLES2/ANGLE context
[INFO ] [GL ] Using the "OpenGL" graphics system
[INFO ] [GL ] Backend used <angle_sdl2>
[INFO ] [GL ] OpenGL version <b"OpenGL ES 2.0 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] OpenGL vendor <b'Google Inc.'>
[INFO ] [GL ] OpenGL renderer <b'ANGLE (Intel(R) HD Graphics 3000 Direct3D11 vs_4_1 ps_4_1)'>
[INFO ] [GL ] OpenGL parsed version: 2, 0
[INFO ] [GL ] Shading version <b"OpenGL ES GLSL ES 1.00 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] Texture max size <8192>
[INFO ] [GL ] Texture max units <16>
[INFO ] [Window ] auto add sdl2 input provider
[INFO ] [Window ] virtual keyboard not allowed, single mode, not docked
[INFO ] [GL ] NPOT texture support is available
[INFO ] [Base ] Start application main loop
I wrote a simple app using kivy python but when I run it on my desktop it shows me a black screen I've tried all solution from StackOverflow but it doesn't work我使用 kivy python 编写了一个简单的应用程序,但是当我在桌面上运行它时,它显示黑屏我已经尝试了 StackOverflow 的所有解决方案,但它不起作用
from kivy.app import App
from kivy.uix.label import Label
class Lesson1App(App):
def build(self):
lbl = Label(text='Hello World!')
return lbl
if __name__ == '__main__':
Lesson1App().run()
this is what it shows me on CMD这就是它在 CMD 上向我展示的内容
[INFO ] [deps ] Successfully imported "kivy_deps.gstreamer_dev" 0.2.0
[INFO ] [deps ] Successfully imported "kivy_deps.gstreamer" 0.1.18
[INFO ] [deps ] Successfully imported "kivy_deps.angle" 0.1.10
[INFO ] [deps ] Successfully imported "kivy_deps.glew" 0.1.12
[INFO ] [deps ] Successfully imported "kivy_deps.glew_dev" 0.2.0
[INFO ] [deps ] Successfully imported "kivy_deps.sdl2" 0.1.23
[INFO ] [deps ] Successfully imported "kivy_deps.sdl2_dev" 0.2.0
[INFO ] [Kivy ] v1.11.1
[INFO ] [Kivy ] Installed at "C:\Users\Santooryo\AppData\Local\Programs\Python\Python37-32\lib\site-packages\kivy\__init__.py"
[INFO ] [Python ] v3.7.0 (v3.7.0:1bf9cc5093, Jun 27 2018, 04:06:47) [MSC v.1914 32 bit (Intel)]
[INFO ] [Python ] Interpreter at "C:\Users\Santooryo\AppData\Local\Programs\Python\Python37-32\python.exe"
[INFO ] [Factory ] 184 symbols loaded
[INFO ] [Image ] Providers: img_tex, img_dds, img_sdl2, img_gif (img_pil, img_ffpyplayer ignored)
[INFO ] [Text ] Provider: sdl2
[INFO ] [Window ] Provider: sdl2
[INFO ] [Window ] Activate GLES2/ANGLE context
[INFO ] [GL ] Using the "OpenGL" graphics system
[INFO ] [GL ] Backend used <angle_sdl2>
[INFO ] [GL ] OpenGL version <b"OpenGL ES 2.0 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] OpenGL vendor <b'Google Inc.'>
[INFO ] [GL ] OpenGL renderer <b'ANGLE (Intel(R) HD Graphics 3000 Direct3D11 vs_4_1 ps_4_1)'>
[INFO ] [GL ] OpenGL parsed version: 2, 0
[INFO ] [GL ] Shading version <b"OpenGL ES GLSL ES 1.00 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] Texture max size <8192>
[INFO ] [GL ] Texture max units <16>
[INFO ] [Window ] auto add sdl2 input provider
[INFO ] [Window ] virtual keyboard not allowed, single mode, not docked
[INFO ] [GL ] NPOT texture support is available
[INFO ] [Base ] Start application main loop
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