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如何处理关闭同一频道的多个 go-routines?

[英]How to handle multiple go-routines closing the same channel?

I am having 2 go-routines reading from a single channel.我有 2 个从单个频道读取的 go-routines。 After 4 seconds, I cancel the context and terminate the select loop. 4 秒后,我取消上下文并终止 select 循环。 Before terminating the loop I call close on the channel, since there are 2 go-routines the close gets called twice and causes a panic because one of the go-routines would have already closed the channel.在终止循环之前,我在通道上调用了 close,因为有 2 个 go-routine,close 被调用了两次并导致恐慌,因为其中一个 go-routine 已经关闭了通道。 Currently I am using a recover to recover from the panic, is there a better way of doing this?目前我正在使用恢复从恐慌中恢复,有没有更好的方法来做到这一点?

package main

import (
    "context"
    "fmt"
    "sync"
    "time"
)

func numberGen(ctx context.Context, numChan chan int) {
    num := 0
    doneCh := ctx.Done()
    defer func() {
        if r := recover(); r != nil {
            fmt.Println("recovered from ", r)
        }
    }()
    for {
        select {
        case <-doneCh:
            fmt.Println("done generating...")
            close(numChan)
            return
        default:
            num++
            numChan <- num
        }
    }
}

func main() {
    ctx, cancelFn := context.WithCancel(context.Background())
    numChan := make(chan int)
    var wg sync.WaitGroup
    wg.Add(2)
    go numberGen(ctx, numChan)
    go numberGen(ctx, numChan)

    go func(cfn context.CancelFunc) {
        time.Sleep(10 * time.Millisecond)
        cfn()
    }(cancelFn)

    for n := range numChan {
        fmt.Println("received value ", n)
    }

    time.Sleep(2 * time.Second)
}

Close the channel after the goroutines are done sending values.在 goroutine 完成发送值后关闭通道。

var wg sync.WaitGroup
wg.Add(2)
go numberGen(ctx, numChan, &wg)
go numberGen(ctx, numChan, &wg)

go func() {
    wg.Wait()
    close(numChan)
}()

Update numberGen to call Done() on the wait group.更新numberGen以在等待组上调用Done() Also, remove the call to close .另外,删除对close的调用。

func numberGen(ctx context.Context, numChan chan int, wg *sync.WaitGroup) {
    defer wg.Done()
    ...

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