[英]What do these characters stand for?
i just imported some code from a open source Minecraft client and in the.net.minecraft.client.Minecraft.java class are some problems, it's about the some characters.我刚刚从开源 Minecraft 客户端导入了一些代码,在 .net.minecraft.client.Minecraft.java class 中有一些问题,它与一些角色有关。 Eclipse shows me the error: 'Invalid character constant'. Eclipse 向我显示错误:“无效字符常量”。 Does anyone know what they stand for?有谁知道他们代表什么? :) :)
playerSnooper.addStatToSnooper("gl_caps[gl_max_vertex_uniforms]", Integer.valueOf(GL11.glGetInteger('è-Š')));
GL11.glGetError();
playerSnooper.addStatToSnooper("gl_caps[gl_max_fragment_uniforms]", Integer.valueOf(GL11.glGetInteger('è-‰')));
GL11.glGetError();
playerSnooper.addStatToSnooper("gl_caps[gl_max_vertex_attribs]", Integer.valueOf(GL11.glGetInteger('è¡©')));
GL11.glGetError();
playerSnooper.addStatToSnooper("gl_caps[gl_max_vertex_texture_image_units]",
Integer.valueOf(GL11.glGetInteger('è-Œ')));
GL11.glGetError();
playerSnooper.addStatToSnooper("gl_caps[gl_max_texture_image_units]", Integer.valueOf(GL11.glGetInteger('衲')));
GL11.glGetError();
playerSnooper.addStatToSnooper("gl_caps[gl_max_texture_image_units]", Integer.valueOf(GL11.glGetInteger('裿')));
GL11.glGetError();
playerSnooper.addStatToSnooper("gl_max_texture_size", Integer.valueOf(getGLMaximumTextureSize()));
}
public static int getGLMaximumTextureSize() {
for (int i = 16384; i > 0; i >>= 1) {
GL11.glTexImage2D('�', 0, 6408, i, i, 0, 6408, 5121, (ByteBuffer) null);
int j = GL11.glGetTexLevelParameteri('�', 0, 4096);
if (j != 0) {
return i;
}
}
return -1;
}
I'm guessing you are not using the proper encoding in Eclipse我猜你没有在 Eclipse 中使用正确的编码
Windows-> Preferences -> General -> Workspace Windows->首选项->常规->工作区
try changing the text file encoding.尝试更改文本文件编码。
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