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如何将 UE4 FString 转换为字符串?

[英]How do I convert a UE4 FString into a string?

TextLine2 needs to be a regular string however I receive the error no instance of constructor matches the argument list. TextLine2需要是一个常规字符串,但是我收到错误no instance of constructor matches the argument list.

void AAH_Ver1_2::GetEachTextFromLine(FString TextLine1)
{
    string TextLine2 = TextLine1;
    istringstream iss(TextLine2);
}

You can convert an FString to an std::string with the TCHAR_TO_UTF8 macro:您可以使用TCHAR_TO_UTF8宏将FString转换为std::string

std::string const s = TCHAR_TO_UTF8(*fstring);

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