[英]draw on the lower part of the window PyQt5
I am trying to make a program the paints on the half button of the screen only, but as you can see the painting is shifted towards the bottom, if I draw in the upper part, the paint happens in the lower part.我正在尝试制作一个程序,只在屏幕的半按钮上绘制,但是正如您所看到的,绘画向底部移动,如果我在上部绘制,则绘制发生在下部。 What I want is to draw directly in the bottom part.
我想要的是直接在底部绘制。
here is my code:这是我的代码:
from PIL.ImageEnhance import Color
from PyQt5.QtWidgets import QMainWindow, QApplication, QMenu, QMenuBar, QAction, QFileDialog, QTextEdit, QVBoxLayout, \
QWidget, QLabel
from PyQt5.QtGui import QIcon, QImage, QPainter, QPen, QBrush, QPixmap
from PyQt5.QtCore import Qt, QPoint, QSize, QRect
import sys
import pyautogui
class Window(QMainWindow):
def __init__(self):
super().__init__()
title = "Digital Waraq"
icon = "icons/pain.png"
[x, y] = pyautogui.size()
self.setWindowTitle(title)
self.setGeometry(0, 0, x, y)
self.setWindowIcon(QIcon(icon))
self.image = QImage(pyautogui.size().width, int(pyautogui.size().height/2), QImage.Format_RGB32)
self.image.fill(Qt.gray)
self.drawing = False
self.brushSize = 2
self.brushColor = Qt.black
self.lastPoint = QPoint()
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
self.drawing = True
self.lastPoint = event.pos()
#print(self.lastPoint)
def mouseMoveEvent(self, event):
if(event.buttons() & Qt.LeftButton) & self.drawing:
painter = QPainter(self.image)
painter.setPen(QPen(self.brushColor, self.brushSize, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
painter.drawLine(self.lastPoint, event.pos())
self.lastPoint = event.pos()
self.update()
def mouseReleaseEvent(self, event):
if event.button() == Qt.LeftButton:
self.drawing = False
def paintEvent(self, event):
canvasPainter = QPainter(self)
#canvasPainter.drawImage(self.rect(), self.image, self.image.rect())
newRect = QRect(QPoint(0, int(pyautogui.size().height/2)), QSize(self.image.size()))
#canvasPainter.drawImage(newRect, self.image, self.image.rect())
canvasPainter.drawImage(newRect, self.image, self.image.rect())
if __name__ == "__main__":
app = QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec())
Do not complicate the task dividing the painting area within the widget, a simpler solution is to create a widget where the painting is done completely and then place it at the bottom of the main window.不要将在widget内划分绘画区域的任务复杂化,更简单的解决方案是创建一个绘画完成的widget,然后将其放置在主窗口的底部。
import sys
from PyQt5.QtCore import QPoint, Qt
from PyQt5.QtGui import QBrush, QGuiApplication, QImage, QPainter, QPen
from PyQt5.QtWidgets import QApplication, QMainWindow, QVBoxLayout, QWidget
class Drawer(QWidget):
def __init__(self, parent=None):
super().__init__(parent)
self._drawing = False
self.last_point = QPoint()
self._image_layer = QImage(self.size(), QImage.Format_RGB32)
self._image_layer.fill(Qt.gray)
self.brushSize = 2
self.brushColor = Qt.black
def mousePressEvent(self, event):
self._drawing = True
self.last_point = event.pos()
def mouseMoveEvent(self, event):
if self._drawing and event.buttons() & Qt.LeftButton:
painter = QPainter(self._image_layer)
painter.setPen(
QPen(
self.brushColor,
self.brushSize,
Qt.SolidLine,
Qt.RoundCap,
Qt.RoundJoin,
)
)
painter.drawLine(self.last_point, event.pos())
self.last_point = event.pos()
self.update()
def mouseReleaseEvent(self, event):
self._drawing = True
def paintEvent(self, event):
painter = QPainter(self)
painter.drawImage(QPoint(), self._image_layer)
painter.end()
def resizeEvent(self, event):
if (
self.size().width() > self._image_layer.width()
or self.size().height() > self._image_layer.height()
):
qimg = QImage(
max(self.size().width(), self._image_layer.width()),
max(self.size().height(), self._image_layer.height()),
QImage.Format_RGB32,
)
qimg.fill(Qt.gray)
painter = QPainter(qimg)
painter.drawImage(QPoint(), self._image_layer)
painter.end()
self._image_layer = qimg
self.update()
class Window(QMainWindow):
def __init__(self, parent=None):
super().__init__(parent)
self.drawer = Drawer()
central_widget = QWidget()
self.setCentralWidget(central_widget)
vlay = QVBoxLayout(central_widget)
vlay.setContentsMargins(0, 0, 0, 0)
vlay.addStretch(1)
vlay.addWidget(self.drawer, stretch=1)
r = QGuiApplication.primaryScreen().availableGeometry()
self.setGeometry(r)
if __name__ == "__main__":
app = QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec())
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.