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是否可以在 iOS 14 小部件中动态更新/更改它们的布局(例如视图数量)?

[英]Is it possible to dynamicly update / change they layout (e.g. number of views) in an iOS 14 Widget?

I am working on my very first iOS 14 widget.我正在开发我的第一个 iOS 14 小部件。 I know that widgets are mostly static and cannot show dynamic content like animations or.我知道小部件大多是静态的,不能显示动态内容,如动画或。 But is it possible to change the layout of / number of views in a widget?但是是否可以更改小部件中视图的布局/数量?

Since I am new to SwiftUI I don't see any way to change the view content.由于我是 SwiftUI 的新手,我看不到任何更改视图内容的方法。

Context:语境:

Assume an ToDo app where the widget should show the buttons/links for up to 5 entries.假设有一个 ToDo 应用程序,其中小部件应显示最多 5 个条目的按钮/链接。 However, if there are currently only 3 entries in the app, the widget should of course show only 3 links.但是,如果应用程序中当前只有 3 个条目,那么小部件当然应该只显示 3 个链接。

The app already offers a Today Widget.该应用程序已经提供了今日小工具。 Here I have solved the problem by simply adding controls (buttons) for fixed number of entries (eg 5) to the widget view.在这里,我通过简单地将固定数量的条目(例如 5 个)的控件(按钮)添加到小部件视图来解决了这个问题。 If less entries should be shown, the unused controls are simply hidden when the widget updates its view.如果应该显示较少的条目,则当小部件更新其视图时,未使用的控件将被简单地隐藏。

Creating a widget view with a fixed number of entries (links) in SwiftUI is no problem.在 SwiftUI 中使用固定数量的条目(链接)创建小部件视图是没有问题的。 But how do I hide/remove the unused views?但是如何隐藏/删除未使用的视图?

In SwiftUI the view is a some View variable I don't see a way to dynamically change its content:在 SwiftUI 中,视图是some View变量,我看不到动态更改其内容的方法:

struct MyEntryView: View {
    var body: some View {
        Hstrack {
            // Item 1

            // Item 2

            ...

            // Item n
        }
    }
}

Widget views are static but they are redrawn whenever a new entry is passed to them.小部件视图是静态的,但只要有新条目传递给它们,它们就会重绘

It is not possible to create a Widget view which will update itself when the collection changes.不可能创建一个 Widget 视图,它会在集合更改时自行更新。

You can either:您可以:

  • create entries in advance提前创建条目
  • or force refresh the timeline when you detect changes to your collection或在检测到收藏更改时强制刷新时间线

In both cases you need to create an Entry:在这两种情况下,您都需要创建一个条目:

struct SimpleEntry: TimelineEntry {
    let date: Date
    let items: [String]
}

and display its items in a view:并在视图中显示其项目:

struct SimpleWidgetEntryView: View {
    var entry: SimpleProvider.Entry

    var body: some View {
        VStack {
            ForEach(entry.items, id: \.self) {
                Text($0)
            }
        }
    }
}

The only difference is how you create Entries:唯一的区别是您创建条目的方式:

You can:你可以:

  • create Entries in advance (size of items may vary):提前创建条目( items大小可能会有所不同):
func getTimeline(in context: Context, completion: @escaping (Timeline<SimpleEntry>) -> Void) {
    var entries = [SimpleEntry]()

    let currentDate = Date()

    for offset in 0 ..< 5 {
        let entryDate = Calendar.current.date(byAdding: .minute, value: offset, to: currentDate)!
        entries.append(SimpleEntry(date: entryDate, items: Array(repeating: "Test", count: offset + 1)))
    }

    let timeline = Timeline(entries: entries, policy: .atEnd)
    completion(timeline)
}
  • or create a single Entry with the current data and whenever the data changes, refresh the Widget by calling:或者使用当前数据创建单个条目,每当数据发生变化时,通过调用以下方法刷新小部件:
WidgetCenter.shared.reloadAllTimelines()

(There likely is a limit to how often you can reload the timeline). (重新加载时间线的频率可能有限制)。

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