[英]Passing class pointer as an argument in a constructor error
my_world.hpp我的世界.hpp
Class my_world :: public I_my_world
{
public:
my_world(hello_world* dev);
virtual ~my_world() {};
virtual int trees();
private:
hello_world* const p_dev;
}
I_my_world.hpp I_my_world.hpp
Class I_my_world
{
public:
virtual int trees() = 0;
protected:
virtual ~I_my_world() {};
}
I_hello_world.hpp I_hello_world.hpp
Class I_hello_world
{
public:
virtual void plant() = 0;
protected:
virtual ~I_hello_world() {};
}
hello_world.hpp hello_world.hpp
Class hello_world : public I_hello_world
{
public:
hello_world() = default;
virtual ~hello_world() = default;
virtual void plant() {};
}
my_world.cpp my_world.cpp
int my_world::trees()
{
p_dev->plant();
return 0;
}
my_world::my_world(hello_world* dev)
: p_dev(nullptr)
{
}
new_world.cpp -> inside main new_world.cpp -> 在主里面
hello_world * alpha = new hello_world();
my_world * beta = new my_world(alpha);
int b = beta ->trees();
Am I doing anything wrong here?我在这里做错了什么吗? My processor gives shell thread error.
我的处理器给出了 shell 线程错误。 I just have this much code so its error is not dependent on any other code.
我只有这么多代码,所以它的错误不依赖于任何其他代码。
I want to know if I am doing anything wrong code wise, if it is anything related to the processor, I can check other things.我想知道我是否在代码方面做错了什么,如果它与处理器有关,我可以检查其他事情。
This code certainly looks curious这段代码看起来很好奇
my_world::my_world(hello_world* dev) : p_dev(nullptr)
That should be那应该是
my_world::my_world(hello_world* dev) : p_dev(dev)
Because p_dev
is null, you get a crash here因为
p_dev
为空,你会在这里崩溃
int my_world::trees()
{
p_dev->plant();
return 0;
}
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