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C# 重复文本到语音合成

[英]C# repeating text to speech synthesis

So I am trying to write a text to speech program that will progressively get faster, leaving less of a gap between sentences and eventually over layering and running multiple of the commands at the same time so it becomes just a mess of noise.所以我正在尝试编写一个文本转语音程序,它会逐渐变快,在句子之间留下更少的间隙,并最终在同一时间对多个命令进行分层和运行,因此它只是一团糟。 Its currently a console application and I have the relevant references included它目前是一个控制台应用程序,我有相关的参考资料

Any ideas how I adapt this to run each speak command as its own instance.我如何调整它以将每个说话命令作为自己的实例运行的任何想法。 Would I have to re-learn how to multithread to get it to work?我是否必须重新学习如何多线程才能使其工作?

Any help would be great, at the minute it loops (the number of iterations is not too important) and I have tried to get less of a pause after each one but cannot get one speak command to layer over the pervious.任何帮助都会很棒,在它循环的那一刻(迭代次数不是太重要),我试图在每次停顿之后减少停顿,但无法获得一个说话命令来覆盖之前的内容。

for (int i = 0; i < 100; i++)
            {
                if (Console.KeyAvailable == true)
                {
                    break;
                }
                else
                {
                    if (i == 0)
                    {
                        string commandLine2 = "Hello darkness my old friend";
                        SpeechSynthesizer s = new SpeechSynthesizer();
                        s.SelectVoiceByHints(VoiceGender.Female, VoiceAge.Child);
                        s.Speak(commandLine2);
                        commandLine2 = "Its been a while where should we begin";
                        //Thread.Sleep(1000);
                        s.Speak(commandLine2);
                    }
                    else
                    {
                        string commandLine2 = "Hello darkness my old friend";
                    SpeechSynthesizer s = new SpeechSynthesizer();
                    s.SelectVoiceByHints(VoiceGender.Female, VoiceAge.Child);
                    s.Speak(commandLine2);
                    commandLine2 = "Its been a while where should we begin";
                    //Thread.Sleep(1000 / i);
                    s.Speak(commandLine2);
                }

            }
        }

I just used multithreading in the end.最后我只是使用了多线程。 It all came rushing back to me这一切都冲回到我身边

 for (int i = 1; i < 100; i++)
        {
            Thread t1 = new Thread(mySpeach);
            t1.Name = "Thread1";
            t1.Start();
            Thread.Sleep(2000 / i);
            if (Console.KeyAvailable == true)
            {
                t1.Abort();
                break;
            }
        }

//other methods were here


    public static void typing()
        {
        string a = "Hello darkness my old friend\nIts been a while where should we begin";
        for (int i = 0; i < a.Length; i++)
        {
            Random rnd = new Random();
            Console.Write(a[i]);
            if (Console.KeyAvailable == true)
            {
                break;
            }
            Thread.Sleep(rnd.Next(50, 100));
        }
        Console.WriteLine("");
    }

    public static void mySpeach()
    {
        string commandLine2 = "Hello darkness my old friend";
        Thread t2 = new Thread(typing);

        t2.Name = "Thread2";

        t2.Start();
        SpeechSynthesizer s = new SpeechSynthesizer();
        s.SelectVoiceByHints(VoiceGender.Female, VoiceAge.Child);
        s.Speak(commandLine2);
        commandLine2 = "Its been a while where should we begin";
        if (Console.KeyAvailable == true)
        {
            return;
        }
        s.Speak(commandLine2);
        Thread.Sleep(1000);
    }

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