[英]Can I check available storage in the Device on Xamarin Forms?
I am trying to make an app that requires that I frequently send recorded data to a firebase.我正在尝试制作一个需要我经常将记录的数据发送到 firebase 的应用程序。 When network goes out or battery is about to die, I am saving all of the data that wasn't stored into firebase locally.
当网络中断或电池即将耗尽时,我将所有未存储到 firebase 的数据保存在本地。 However, to do this I require about 20 MB of data (my data is pretty big).
但是,要做到这一点,我需要大约 20 MB 的数据(我的数据非常大)。 That being said, I want to find a way to check the available storage (and the battery if possible) to give the user a warning.
话虽如此,我想找到一种方法来检查可用的存储空间(如果可能的话,还要检查电池)给用户一个警告。 Is this possible using Xamarin Forms?
这可以使用 Xamarin Forms 吗? Also, is there a way that I can make this solution universal (ie I don't need a separate piece of code for iOS vs. Android)?
另外,有没有一种方法可以使这个解决方案变得通用(即我不需要为 iOS 与 Android 编写单独的代码)? (I am new to Xamarin and C#)
(我是 Xamarin 和 C# 的新手)
Use the following code to check the free size of a device:使用以下代码检查设备的可用大小:
For iOS:对于 iOS:
NSFileManager.DefaultManager.GetFileSystemAttributes (Environment.GetFolderPath (Environment.SpecialFolder.Personal)).FreeSize;
For Android:对于 Android:
var freeExternalStorage = Android.OS.Environment.ExternalStorageDirectory.UsableSpace;
There is no universal option, but you can wrap it an interface like so and implement it on each project:没有通用选项,但您可以将它包装成这样的接口并在每个项目中实现它:
public interface IStorage
{
double GetRemainingStorage();
}
It would be great if a feature like this could be added in Xamarin.Essentials - there was a request on GitHub but it never really made it.如果可以在 Xamarin.Essentials 中添加这样的功能,那就太好了——在 GitHub 上有一个请求,但它从未真正实现过。
If there are any issues with the code - please tell me.如果代码有任何问题 - 请告诉我。
Hope this helped,希望这有帮助,
Instructions Create an interface in your shared project titled IStorage
.说明在您的共享项目中创建一个名为
IStorage
的接口。
In your Android project create a class titled AndroidStorageManager
(you can name it however you would like).在您的 Android 项目中,创建一个名为
AndroidStorageManager
的 class(您可以随意命名)。 Make it so it extends IStorage
.使它扩展
IStorage
。 The method GetRemainingStorage()
should be of return type double
. GetRemainingStorage()
方法的返回类型应该是double
。
public class AndroidStorageManager : IStorage
{
public double GetRemainingStorage()
{
var freeExternalStorage = Android.OS.Environment.ExternalStorageDirectory.UsableSpace;
return freeExternalStorage;
}
}
For iOS Create a class in your iOS project titled iOSStorageManager
which extends IStorage
:对于 iOS在您的 iOS 项目中创建一个 class ,标题为
iOSStorageManager
扩展IStorage
:
public class iOSStorageManager : IStorage
{
public double GetRemainingStorage()
{
return NSFileManager.DefaultManager.GetFileSystemAttributes(Environment.GetFolderPath(Environment.SpecialFolder.Personal)).FreeSize;
}
}
In your Android implementation - add the following code above the namespace:在您的 Android 实现中 - 在命名空间上方添加以下代码:
[assembly: Xamarin.Forms.Dependency(
typeof(AndroidStorageManager))]
For iOS:对于 iOS:
[assembly: Xamarin.Forms.Dependency(
typeof(iOSStorageManager))]
To get the storage:获取存储空间:
IStorage storageManager = DependencyService.Get<IStorage>();
double remaining = storageManager.GetRemainingStorage();
Hope this clarified things.希望这能澄清事情。
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