[英]I'm having issues in Discord.js with functions like client.users.cache.size
Whenever I try to use a function like client.users.cache.size
or client.guilds.size
, they keep giving me an error like "TypeError: Cannot read property 'guilds' of undefined" or "TypeError: Cannot read property 'cache' of undefined" .每当我尝试使用
client.users.cache.size
或client.guilds.size
之类的 function 时,它们都会给我一个错误,例如“TypeError:无法读取未定义的属性‘guilds’”或“TypeError:无法读取属性‘cache’ ' 未定义的” 。
I was also trying to use let guilds = client.guilds.cache.array().join('\n')
but it also throws the same error.我也尝试使用
let guilds = client.guilds.cache.array().join('\n')
但它也会引发相同的错误。
Command's code:命令代码:
const Discord = require('discord.js');
module.exports = {
name: 'stats',
description: 'Views the bot\'s stats',
execute(client, message) {
const embed = new Discord.MessageEmbed
.setDescription(`In ${client.guilds.size} servers`)
.setTimestamp()
.setFooter(message.member.user.tag, message.author.avatarURL());
message.channel.send(embed)
}
}
Bot's main file:机器人的主文件:
const path = require('path');
const fs = require("fs");
const { token, prefix } = require('./config.json');
const Discord = require('discord.js');
const db = require ('quick.db');
const client = new Discord.Client
client.commands = new Discord.Collection();
const isDirectory = source => fs.lstatSync(source).isDirectory();
const getDirectories = source => fs.readdirSync(source).map(name => path.join(source, name)).filter(isDirectory);
getDirectories(__dirname + '/commands').forEach(category => {
const commandFiles = fs.readdirSync(category).filter(file => file.endsWith('.js'));
for(const file of commandFiles) {
const command = require(`${category}/${file}`);
client.commands.set(command.name, command);
}
});
client.on("ready", () => {
console.log(`ready!.`);
console.log(token);
// Activities
const activities_list = [
`Serving Tacos | .help`,
`Preparing Orders | .help`
];
setInterval(() => {
const index = Math.floor(Math.random() * (activities_list.length - 1) + 1);
client.user.setActivity(activities_list[index]);
}, 10000);
});
//Joined Guild
client.on("guildCreate", (guild) => {
const EmbedJoin = new Discord.MessageEmbed()
.setColor('#FFFF33')
.setTitle(`Joined Guild: ${guild.name}!`)
.setTimestamp()
console.log(`Joined New Guild: ${guild.name}`);
client.channels.cache.get(`746423099871985755`).send(EmbedJoin)
});
//Left Guild
client.on("guildDelete", (guild) => {
const EmbedLeave = new Discord.MessageEmbed()
.setColor('#FFFF33')
.setTitle(`Left Guild: ${guild.name}.`)
.setTimestamp()
console.log(`Left Guild: ${guild.name}`);
client.channels.cache.get(`746423099871985755`).send(EmbedLeave)
});
client.on('message', message => {
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).trim().split(/ +/);
const commandName = args.shift().toLowerCase();
const command = client.commands.get(commandName)
|| client.commands.find(cmd => cmd.aliases && cmd.aliases.includes(commandName));
if (!command) return;
if (command.guildOnly && message.channel.type === 'dm') {
return message.reply('I can\'t execute that command inside DMs!');
}
if (command.args && !args.length) {
let reply = `${message.author}, wrong usage`;
if (command.usage) {
reply += `\nThe proper usage would be: \`${prefix}${command.name} ${command.usage}\``;
}
return message.channel.send(reply);
}
try {
command.execute(message, args);
} catch (error) {
console.error(error);
message.reply('there was an error trying to execute that command!');
}
});
process.on("error", () => {
console.log("Oops something happened!");
});
client.login(token);
In your code, client.guilds
returns a manager, so you have to use client.guilds.cache.size
.在您的代码中,
client.guilds
返回一个经理,因此您必须使用client.guilds.cache.size
。 The rest of the code works fine.代码的 rest 工作正常。
const Discord = require('discord.js');
module.exports = {
name: 'stats',
description: 'Views the bot\'s stats',
execute(message, args, client) {
const embed = new Discord.MessageEmbed
.setDescription(`In ${client.guilds.cache.size} servers`)
.setTimestamp()
.setFooter(message.member.user.tag, message.author.avatarURL());
message.channel.send(embed)
}
}
In your main bot file you're only passing the message
and the args
(in this order) to command.execute()
.在您的主机器人文件中,您仅将
message
和args
(按此顺序)传递给command.execute()
。 You can add the client
too, and update the parameters in your command's code to match this order.您也可以添加
client
,并更新命令代码中的参数以匹配此命令。
try {
command.execute(message, args, client);
} catch (error) {
...
}
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