[英]Accessing a struct defined in another c file?
I am trying to access a struct defined in one c file from another c file.我正在尝试从另一个 c 文件访问一个 c 文件中定义的结构。 The issue is that I cannot use the
extern
keyword nor can I defined the struct in the header file .问题是我不能使用
extern
关键字,也不能在 header 文件中定义结构。 How do I access the struct defined in abstract.c
inside use_abstract.c
?如何访问
use_abstract.c
内部的abstract.c
中定义的结构? Here is a minimally producible example:这是一个最低限度的可生产示例:
abstract.c摘要.c
#include <stdio.h>
#include <stdlib.h>
typedef struct s_strukt {
int x;
} strukt;
strukt* create_struct() {
strukt* s = malloc(sizeof(strukt));
return s;
}
abstract.h摘要.h
#ifndef H_ABSTRACT
#define H_ABSTRACT
struct s_strukt;
#endif
use_abstract.c使用_abstract.c
#include <stdio.h>
#include "abstract.h"
int main() {
strukt *s = create_struct();
s->x = 0;
return 0;
}
Executing the following results in errors gcc use_abstract.c abstract.c
:执行以下导致错误
gcc use_abstract.c abstract.c
:
use_abstract.c:6:5: error: use of undeclared identifier 'strukt'; did you mean 'struct'?
strukt *s = create_struct();
^~~~~~
struct
use_abstract.c:6:5: error: declaration of anonymous struct must be a definition
use_abstract.c:6:5: warning: declaration does not declare anything [-Wmissing-declarations]
use_abstract.c:7:5: error: use of undeclared identifier 's'
s->x = 0;
^
1 warning and 3 errors generated.
There are a few ways of tackling this particular issue, depending on what you're trying to do.有几种方法可以解决此特定问题,具体取决于您要执行的操作。
First, your code seems to be conflating the structure name struct s_strukt
with the typedef name strukt
.首先,您的代码似乎将结构名称
struct s_strukt
与 typedef 名称strukt
。 In general, the typedef
would live in abstract.h
, where it would be available to both client code and to the implementation in abstract.c
(and I think that, in general, having a type name that is one letter different from -- and pronounced the same -- as an existing C keyword is going to lead to confusion and dismay).通常,
typedef
将存在于abstract.h
中,它可用于客户端代码和abstract.c
中的实现(我认为,通常,类型名称与 -并且发音相同——因为现有的 C 关键字会导致混乱和沮丧)。
If your goal is clear separation between interface and implementation, you can use what are called " opaque structures ".如果您的目标是明确区分接口和实现,则可以使用所谓的“不透明结构”。 This is what you get when you have a type that references a structure the definition of which isn't visible to the calling code (for example, the
FILE
type used by fopen/fclose/read/write
, etc).这就是当您有一个引用结构的类型时得到的结果,该结构的定义对调用代码不可见(例如,
fopen/fclose/read/write
使用的FILE
类型等)。
In abstract.h
, you would have:在
abstract.h
中,您将拥有:
#ifndef H_ABSTRACT
#define H_ABSTRACT
typedef struct s_strukt strukt;
strukt *create_strukt(void);
#endif
And in abstract.c
, you would have:在
abstract.c
中,您将拥有:
#include <stdio.h>
#include <stdlib.h>
#include "abstract.h"
struct s_strukt {
int x;
};
strukt *create_strukt() {
strukt *s = malloc(sizeof(strukt));
return s;
}
Given the above, you could write use_abstract.c
like this and it would compile without error:鉴于上述情况,您可以像这样编写
use_abstract.c
并且它可以无错误地编译:
#include <stdio.h>
#include "abstract.h"
int main() {
strukt *s = create_strukt();
return 0;
}
But there's a problem!但是有问题! Because
strukt
is an opaque type, if you try to do this in use_abstract.c
:因为
strukt
是一种不透明类型,所以如果您尝试在use_abstract.c
中执行此操作:
s->x = 0;
It will fail:它会失败:
use_abstract.c: In function ‘main’:
use_abstract.c:8:6: error: invalid use of incomplete typedef ‘strukt’ {aka ‘struct s_strukt’}
8 | s->x = 0;
| ^~
A typical solution for this is to implement routines in abstract.c
to get/set values in the opaque structure.一个典型的解决方案是在
abstract.c
中实现例程来获取/设置不透明结构中的值。 Eg, make abstract.h
look like this:例如,让
abstract.h
看起来像这样:
#ifndef H_ABSTRACT
#define H_ABSTRACT
typedef struct s_strukt strukt;
strukt *create_strukt(void);
void strukt_set_x(strukt *s, int value);
int strukt_get_x(strukt *s);
#endif
And abstract.c
look like this:而
abstract.c
看起来像这样:
#include <stdio.h>
#include <stdlib.h>
#include "abstract.h"
struct s_strukt {
int x;
};
strukt *create_strukt() {
strukt *s = malloc(sizeof(strukt));
return s;
}
void strukt_set_x(strukt *s, int x) {
s->x = x;
}
int strukt_get_x(strukt *s) {
return s->x;
}
And then write use_abstract.c
like this:然后像这样写
use_abstract.c
:
#include <stdio.h>
#include "abstract.h"
int main() {
int val;
strukt *s = create_strukt();
strukt_set_x(s, 0);
val = strukt_get_x(s);
printf("val is: %d\n", val);
return 0;
}
But what if you don't want to use an opaque structure?但是如果你不想使用不透明的结构怎么办? Then you would write
abstract.h
like this:然后你会这样写
abstract.h
:
#ifndef H_ABSTRACT
#define H_ABSTRACT
typedef struct s_strukt {
int x;
} strukt;
strukt *create_strukt(void);
#endif
Because the structure definition is now in abstract.h
, where it's exposed both to the implementation in abstract.c
and the client code in use_abstract.c
, we no longer need getter/setter functions, because code in use_abstract.c
can access structure members directly. Because the structure definition is now in
abstract.h
, where it's exposed both to the implementation in abstract.c
and the client code in use_abstract.c
, we no longer need getter/setter functions, because code in use_abstract.c
can access structure members直接地。 With the above, abstract.c
would look like:有了上面,
abstract.c
看起来像:
#include <stdio.h>
#include <stdlib.h>
#include "abstract.h"
strukt *create_strukt() {
strukt *s = malloc(sizeof(strukt));
return s;
}
And use_abstract.c
would look like:而
use_abstract.c
看起来像:
#include <stdio.h>
#include "abstract.h"
int main() {
strukt *s = create_strukt();
s->x = 0;
printf("x is: %d\n", s->x);
return 0;
}
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