[英]Stateless Vs Stateful rebuild
when a stateless widget is inside a stateful widget it will redraw or not?当无状态小部件位于有状态小部件内时,它是否会重绘? now the stateless widget can't be redrawn at run time but stateful can.
现在无状态小部件不能在运行时重绘,但有状态的可以。 the question is when the stateless widget is inside a stateful widget it will be redrawn or not?
问题是当无状态小部件位于有状态小部件内时,它是否会被重绘?
A statelessWidget
which is a child
of a statefulWidget
will be rebuilt if the statefulWidget
rebuilds.如果
statefulWidget
重建, statelessWidget
将被重建,它是statefulWidget
的child
级。 Basically, when setState
is called in a statefulWidget
, the old state is chucked away and the build method runs with the new state.基本上,当在
statefulWidget
中调用setState
时,旧的 state 被丢弃,构建方法与新的 state 一起运行。 So if a statelessWidget
it referenced in the statefulWidget
's build
method, yes it will be rebuilt.因此,如果
statelessWidget
在statefulWidget
的build
方法中引用,是的,它将被重建。
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
print('Stateful widget built');
return Scaffold(
appBar: AppBar(
title: Text('Example'),
),
body: BodyWidget(),
floatingActionButton: FloatingActionButton(
onPressed: () {
setState(() {});
},
tooltip: 'Set state',
child: Icon(Icons.add),
),
);
}
}
class BodyWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
print('Stateless widget built');
return Container(
child: Text('Stateless widget'),
);
}
}
Try this example out, when you hit the Fab, it re setState
on the statefulWidget
and you will get a print out in the console when each build method is run.试试这个例子,当你点击 Fab 时,它会在
setState
上重新设置statefulWidget
,当每个构建方法运行时,你会在控制台中打印出来。
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