[英]Build error when adding a dependency using Swift Package Manager in Xcode for a Flutter project
In my Flutter project, I need to add dependencies on the native iOS part of my project.在我的 Flutter 项目中,我需要添加对我项目的本机 iOS 部分的依赖项。
For that, I use Swift Package Manager.为此,我使用 Swift Package 管理器。
But each time I try to run my app, after adding a dependency, I get the following build error:但是每次我尝试运行我的应用程序时,在添加依赖项后,我都会收到以下构建错误:
ProcessException: Process exited abnormally:
Command line invocation:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -list
xcodebuild: error: Could not resolve package dependencies:
Packages are not supported when using legacy build locations, but the current project has them enabled.
Command: /usr/bin/xcodebuild -list
Since I'm new to iOS development, how can I add dependencies in Xcode so my Flutter app works?由于我是 iOS 开发的新手,如何在 Xcode 中添加依赖项,以便我的 Flutter 应用程序有效?
Thanks.谢谢。
I think I might have the fix for you.我想我可能会为你解决问题。
Please close your workspace in XCode, and go back and open the.xcodeproj file INSTEAD of the.xcworkspace file.请关闭 XCode 和 go 中的工作区,然后打开 .xcodeproj 文件而不是 .xcworkspace 文件。
(/yourApp/ios/Runner.xcodeproj most likely) (/yourApp/ios/Runner.xcodeproj 最有可能)
When the project is open, in XCode menu bar click File -> Project Settings -> Advanced.打开项目后,在 XCode 菜单栏中单击文件 -> 项目设置 -> 高级。
Change the option from LEGACY to XCODE DEFAULT.将选项从 LEGACY 更改为 XCODE DEFAULT。
Now open the.xcworkspace again and it should work!现在再次打开.xcworkspace,它应该可以工作了!
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