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如何修复 Boost::Asio Client Http 请求错误?

[英]How to fix Boost::Asio Client Http request error?

I'm trying to lean Boost ::Asio networking library for C++ by watching this video but I stuck at making request using threads asynchronously.我正在尝试通过观看此视频来精简 C++ 的Boost ::Asio 网络库,但我坚持使用异步线程发出请求。

The code:编码:

#include "stdafx.h"
#include <iostream>
#include <boost/asio.hpp>
#include <boost/asio/ts/buffer.hpp>
#include <boost/asio/ts/internet.hpp>
#include <boost/system/error_code.hpp>

std::vector<char> vBuffrer(20 * 1024);

void GrabSomeData(boost::asio::ip::tcp::socket& socket) {

    socket.async_read_some(boost::asio::buffer(vBuffrer.data(), vBuffrer.size()),
        [&](std::error_code ec, std::size_t length)
        //boost::system::error_code ec
    {
        if (!ec)
        {
            std::cout << "\n\nRead" << length << "bytes\n\n";

            for (int i = 0; i < length; i++)
                std::cout << vBuffrer[i];
            GrabSomeData(socket);
        }
    });


}

int main()
{
    boost::system::error_code ec;
    boost::asio::io_context context;
    boost::asio::io_context::work idleWork(context);
    boost::asio::ip::tcp::endpoint endpoint(boost::asio::ip::make_address("13.107.21.200",ec),80);
    boost::asio::ip::tcp::socket socket(context);
    std::thread thrContext = std::thread([&]() {context.run(); });
    std::cout << "Starting " << std::endl;
    socket.connect(endpoint,ec);

    if (!ec)
    {
        std::cout << "Connected ! " << std::endl;
    }
    else {
        std::cout << "Fail to connect ! " << ec.message() << std::endl;

    }

    if (socket.is_open()) {

        GrabSomeData(socket);
        std::string sRequest =
            "GET /index.html HTTP/1.1\r\n"
            "Host: www.example.com\r\n"
            "Connection: close\r\n\r\n";
        socket.write_some(boost::asio::buffer(sRequest.data(), sRequest.size()), ec);

        using namespace std::chrono_literals;
        std::this_thread::sleep_for(2800ms);
        //std::this_thread::sleep_for(1ms);

        context.stop();
        if (thrContext.joinable()) thrContext.join();
    }

    system("pause");

    return 0;
}

Microsoft Visual studio give me this: Microsoft Visual Studio 给我这个:

Error C2752 'asio_prefer_fn::call_traits<boost::asio::execution::any_executor<boost::asio::execution::context_as_t<boost::asio::execution_context &>,boost::asio::execution::detail::blocking::never_t<0>,boost::asio::execution::prefer_only<boost::asio::execution::detail::blocking::possibly_t<0>>,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::tracked_t<0>>,boost::asio::execution::prefer_only<boost::asio::execution::detail::outstanding_work::untracked_t<0>>,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::fork_t<0>>,boost::asio::execution::prefer_only<boost::asio::execution::detail::relationship::continuation_t<0>>> &,void (const boost::asio::execution::detail::blocking::possibly_t<0> &,boost::asio::execution::allocator_t<std::allocator<void>>),void>': more than one partial specialization matches the template argument list  boostasiotest   c:\boost\boost_1_75_0\boost\asio\detail\handler_work.hpp    353


Error   C2893   Failed to specialize function template 'enable_if<asio_prefer_fn::call_traits<T,void(P0,P1,PN...),void>::overload==,call_traits<T,void(P0,P1,PN...),void>::result_type>::type asio_prefer_fn::impl::operator ()(T &&,P0 &&,P1 &&,PN &&...) noexcept(<expr>) const'  boostasiotest   c:\boost\boost_1_75_0\boost\asio\detail\handler_work.hpp    353

Everything worked fine till I added GrabSomeData function and I have absolutely no idea how to fix it, any help would be appreciated.在我添加GrabSomeData function 之前一切正常,我完全不知道如何修复它,任何帮助将不胜感激。

PS: there is an example on the Boost website on this subject , but it is object oriented and all the pointers are referring to the class and I (think) it can't help. PS: Boost网站上有一个关于这个主题的例子,但它是面向object的,所有的指针都指向class,我(认为)它无济于事。

Like the commenter, I cannot repro your message: it just compiles,像评论者一样,我无法复制您的信息:它只是编译,

Now, I do see other issues:现在,我确实看到了其他问题:

  1. write_some may not write all the data - you will want to ensure a composed-write operation write_some可能不会写入所有数据 - 您需要确保组合写入操作

  2. a race condition: since you're doing GrabSomeData on a thread, you need to synchronize access to the tcp::socket and buffer (the shared resources).竞争条件:由于您在线程上执行GrabSomeData ,因此您需要同步对tcp::socketbuffer (共享资源)的访问。

    io_context itself is thread-safe. io_context本身是线程安全的。

    In this case, it's really easy to avoid, since you don't need to start the async operation until after you sent the request:在这种情况下,很容易避免,因为在发送请求之前不需要启动异步操作:

     write(socket, boost::asio::buffer(sRequest)); GrabSomeData(socket);
  3. async_read_some has a similar problem as the write side. async_read_some与写入端有类似的问题。 You will want a composed read operation that reads the expected output so read_until(socket, buf, "\r\n\r\n") and then read how much content is expected based on Content-Length header, Connection: Close and others (think chunked encoding).您将需要一个组合读取操作来读取预期的 output so read_until(socket, buf, "\r\n\r\n")然后根据Content-Length header、 Connection: Close等读取预期的内容量(想想分块编码)。

    You currently have no good way to store and access the response.您目前没有存储和访问响应的好方法。 It would be a lot easier to use a streambuf, a single composed read.使用streambuf(单个组合读取)会容易得多。

    If you want to be really solid, use Beast to receive a HTTP/1.1 response (which can even be chunked) and not worry about when it's complete (the library does it for you):如果您想真正可靠,请使用 Beast 接收 HTTP/1.1 响应(甚至可以分块),而不必担心它何时完成(库会为您完成):

     auto GrabSomeData(tcp::socket& socket) { http::response<http::string_body> res; auto buf = boost::asio::dynamic_buffer(vBuffer); http::read(socket, buf, res); return res; }

    Oh, and don't do it on a thread (why was that anyways? it literally just introduced undefined behavior for no gain):哦,不要在线程上这样做(为什么会这样?它实际上只是引入了未定义的行为而没有任何收获):

Simplified Code简化代码

Live On Coliru住在科利鲁

Compiles on MSVC: Godbolt在 MSVC 上编译:Godbolt

#include <boost/asio.hpp>
#include <boost/beast/http.hpp>
#include <iostream>
#include <iomanip>
using boost::asio::ip::tcp;

std::vector<char> vBuffer; // TODO FIXME global variable

auto GrabSomeData(tcp::socket& socket) {
    namespace http = boost::beast::http;

    http::response<http::string_body> res;

    auto buf = boost::asio::dynamic_buffer(vBuffer);
    http::read(socket, buf, res);

    return res;
}

int main() try {
    boost::asio::io_context context;

    std::cout << "Starting " << std::endl;
    tcp::endpoint endpoint(boost::asio::ip::make_address("13.107.21.200"), 80);
    tcp::socket   socket(context);
    socket.connect(endpoint);

    std::cout << "Connected" << std::endl;

    std::string const sRequest = "GET /index.html HTTP/1.1\r\n"
        "Host: www.example.com\r\n"
        "Connection: close\r\n"
        "\r\n";

    write(socket, boost::asio::buffer(sRequest));

    auto response = GrabSomeData(socket);

    std::cout << "Response body length: " << response.body().size() << std::endl;
    std::cout << "Response headers: " << response.base() << std::endl;
    std::cout << "Response body: " << std::quoted(response.body()) << std::endl;

    context.run(); // run_for(10s) e.g.
} catch (boost::system::system_error const& se) {
    std::cerr << "Error: " << se.code().message() << std::endl;
}

This sample printed:此示例打印:

Starting 
Connected
Response body length: 194
Response headers: HTTP/1.1 400 Bad Request
Transfer-Encoding: chunked
X-MSEdge-Ref: 0BstXYAAAAACeQ2y+botzQISiBe2U3iGCQ0hHRURHRTE0MDgARWRnZQ==
Date: Sun, 21 Mar 2021 22:39:02 GMT
Connection: close

Response body: "<h2>Our services aren't available right now</h2><p>We're working to restore all services as soon as possible. Please check back soon.</p>0BstXYAAAAACeQ2y+botzQISiBe2U3iGCQ0hHRURHRTE0MDgARWRnZQ=="

NOTE It does indeed use chunked encoding, which you didn't seem to be anticipating.注意它确实使用了分块编码,您似乎没有预料到。

Thanks @sehe for the answer and recommendations, it took so long but I've upgrade to New Windows10 and Visual Studio 2019 , and Boost 1_76 and the problem solved!感谢@sehe 的回答和建议,花了很长时间,但我已经升级到 New Windows10Visual Studio 2019Boost 1_76并且问题解决了!

Those errors were totally irrelevant to the code!这些错误与代码完全无关!

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