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Flutter FCM 推送通知未在 IOS 上接收到 firebase_messaging:^9.1.3

[英]Flutter FCM push notification not receiving on IOS with firebase_messaging: ^9.1.3

I have tried every solution on StackOverflow and GitHub but I am still not receiving notifications in IOS.我已经在 StackOverflow 和 GitHub 上尝试了所有解决方案,但我仍然没有在 IOS 中收到通知。 In android, it is working fine but in IOS, it is not.在 android 中,它工作正常,但在 IOS 中,它不是。 I am using the latest version of the firebase_messaging plugin ie ^9.1.3 with the new functions they have introduced.我正在使用最新版本的 firebase_messaging 插件,即 ^9.1.3 以及他们引入的新功能。 Can anyone help, please?有人可以帮忙吗? Below is the code I have used to get the notification data下面是我用来获取通知数据的代码

I am testing this in real IOS device with version 14.2 and I have also enabled the notifications in settings.我正在使用版本 14.2 的真实 IOS 设备中对此进行测试,并且我还在设置中启用了通知。

 Future<void> _firebaseMessagingBackgroundHandler(
          RemoteMessage message) async {
        // If you're going to use other Firebase services in the background, such as Firestore,
        // make sure you call `initializeApp` before using other Firebase services.
        await Firebase.initializeApp();
        print('Handling a background message ${message.messageId}');
      }
    
     void firebaseCloudMessaging_Listeners() {
        if (Platform.isIOS) iOS_Permission();
        _firebaseMessaging.getToken().then((token) {
          print(token);
        });
        FirebaseMessaging.onMessage.listen((RemoteMessage message) {
          print(message.notification.body);
    
          RemoteNotification notification = message.notification;
          AndroidNotification android = message.notification?.android;
    
          if (notification != null && android != null) {}
        });
        FirebaseMessaging.onMessageOpenedApp.listen((RemoteMessage message) {
    
          print('A new onMessageOpenedApp event was published!');
          nextScreen(message, "onLaunch");
        });
        FirebaseMessaging.onBackgroundMessage(_firebaseMessagingBackgroundHandler);
      }
    
    // for IOS permision
     void iOS_Permission() async {
        NotificationSettings settings = await _firebaseMessaging.requestPermission(
            announcement: true,
            carPlay: true,
            criticalAlert: true,
            provisional: false,
            sound: true,
            badge: true,
            alert: true);
    }
    
    // setting up the variables I need
      FirebaseMessaging setUpFirebase(Function next, BuildContext context) {
        _firebaseMessaging = FirebaseMessaging.instance;
        firebaseCloudMessaging_Listeners();
        this.context = context;
        return _firebaseMessaging;
      }
    
      void deleteFirebaseInstance() {
        _firebaseMessaging.deleteToken();
      }

For iOS, you need对于 iOS,您需要

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