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Javascript:如何计算用户观看视频的时间?

[英]Javascript: How to count how much time a user spent watching a video?

I am trying to save how much time a user spent watching video.我试图节省用户观看视频的时间。
I stumbled upon the played video attribute:我偶然发现了播放的视频属性:

It's worth mentioning the played property — this tells us which time ranges have been played within the media.值得一提的是played 属性——它告诉我们在媒体中播放了哪些时间范围。 For example:例如:

var played = audio.played; // returns a TimeRanges object

This could be useful for establishing the parts of your media that are most listened to or watched.这对于建立媒体中最受聆听或观看的部分可能很有用。

In my React app, I tried using that like this:在我的 React 应用程序中,我尝试像这样使用它:

  handleStateChange(state, prevState) {
    const { played } = state;
    for (let index = 0; index < played.length; index++) {
      const beginning_of_played_segment = Math.trunc(played.start(index));
      const end_of_played_segment = Math.trunc(played.end(index));
    }
  }

handleStateChanged is used to subscribe to the video player state change: handleStateChanged用于订阅视频播放器 state 更改:

  componentDidUpdate(prevProps, prevState) {
    if (this.state.player && !this.state.hasSubscribedToPlayerState) {
      this.state.player.subscribeToStateChange(
        this.handleStateChange.bind(this)
      );
      this.setState({
        hasSubscribedToPlayerState: true,
      });
    }
  }

If I play the video between [0..8] and [347..357] secnds, the function handleStateChange logs something like this:如果我在 [0..8] 和 [347..357] 秒之间播放视频,function handleStateChange记录如下内容:

~ file: VideoItem.js ~ line 212 ~ VideoItem ~ handleStateChange ~ beginning_of_play_segment 0 ~ 文件:VideoItem.js ~ 第 212 行 ~ VideoItem ~ handleStateChange ~ begin_of_play_segment 0

~ file: VideoItem.js ~ line 212 ~ VideoItem ~ handleStateChange ~ end_of_play_segment 8 ~ 文件:VideoItem.js ~ 第 212 行 ~ VideoItem ~ handleStateChange ~ end_of_play_segment 8

~ file: VideoItem.js ~ line 212 ~ VideoItem ~ handleStateChange ~ beginning_of_play_segment 347 ~ 文件:VideoItem.js ~ 第 212 行 ~ VideoItem ~ handleStateChange ~ begin_of_play_segment 347

~ file: VideoItem.js ~ line 212 ~ VideoItem ~ handleStateChange ~ end_of_play_segment 357 ~ 文件:VideoItem.js ~ 第 212 行 ~ VideoItem ~ handleStateChange ~ end_of_play_segment 357

And then I thought I could just calculate the difference between all the beginning_of_played_segment and end_of_played_segment values.然后我想我可以计算所有beginning_of_played_segmentend_of_played_segment值之间的差异。

The problem with this approach is that if I replay the video in a previously played segment, for example if I restart the video in the segment [0..8] in second 4, played will not create a new segment, and it will continue counting in that same segement.这种方法的问题是,如果我在之前播放的片段中重播视频,例如,如果我在第 4 秒重新播放片段 [0..8] 中的视频, played将不会创建新片段,它会继续计数在同一段。

For example, if I restart in 4, and continue playing until 13, the segment [0..8] will become [0..13].例如,如果我在 4 点重新开始,并继续播放到 13 点,则段 [0..8] 将变为 [0..13]。

This makes sense given that the played property tells us which time ranges have been played within the media.这是有道理的,因为played属性告诉我们在媒体中播放了哪些时间范围。

However, I would like to know if there's a property that would allow me to achieve my goal, of creating a new segment, everytime the user plays the video anywhere so that I can record how much time exactly he spent watching the video.但是,我想知道是否有一个属性可以让我实现我的目标,即每次用户在任何地方播放视频时创建一个新片段,以便我可以准确记录他观看视频所花费的时间。

I have managed to implement a workaround.我设法实施了一种解决方法。 However, I am not sure this is the best approach.但是,我不确定这是最好的方法。 But, it works:但是,它有效:

  constructor() {
    super();
    this.state = {
      start_of_current_segment: 0,
      current_segment_duration: 0,
      segments: [],
      total_segments_duration: 0,
    };
   
  }

  handlePlayerStateChange(state, prevState) {
    const userHasJustPlayedVideo = prevState.paused && !state.paused;
    const userHasJustPausedVideo = !prevState.paused && state.paused;

    const { currentTime, seeking, hasStarted } = state;
    const has_user_moved_video_to_a_new_position = seeking;
    let { start_of_current_segment, segments } = this.state;
    if (userHasJustPlayedVideo) {
      segments = [...segments, 0];
      this.setState({
        start_of_current_segment: Math.trunc(currentTime),
        segments: segments,
      });
    } else if (userHasJustPausedVideo) {
    } else if (has_user_moved_video_to_a_new_position) {
      segments = [...segments, 0];
      this.setState({
        start_of_current_segment: Math.trunc(currentTime),
        segments: segments,
      });
    } else if (hasStarted) {
      const current_segment_duration =
        Math.trunc(currentTime) - start_of_current_segment;
      const segment_index = segments.length - 1;
      segments[segment_index] = current_segment_duration;

      let total_segments_duration = 0;
      for (
        let segment_index = 0;
        segment_index < segments.length;
        segment_index++
      ) {
        total_segments_duration += segments[segment_index];
      }

      this.setState({
        current_segment_duration: current_segment_duration,
        segments: segments,
        total_segments_duration: total_segments_duration,
      });

    }
  }

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