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如何在 Tone.js 中一个接一个地演奏多个音符

[英]How do I play multiple notes one after another in Tone.js

I came up with this solution:我想出了这个解决方案:

  for(var i=0; i < max; i++){
   
   var note=arrays[i].pitch;
   var time=arrays[i].timing;            
   if(i===0){synth.triggerAttackRelease(note,time,0)}
   if(i===1){synth.triggerAttackRelease(note,time,arrays[0].timing)}
   if(i===2){synth.triggerAttackRelease(note,time,arrays[1].timing+arrays[0].timing)}
   if(i===3){synth.triggerAttackRelease(note,time,arrays[2].timing+arrays[1].timing+arrays[0].timing)}
   if(i===4){synth.triggerAttackRelease(note,time,arrays[3].timing+arrays[2].timing+arrays[1].timing+arrays[0].timing)}
   if(i===5){synth.triggerAttackRelease(note,time,arrays[4].timing+arrays[3].timing+arrays[2].timing+arrays[1].timing+arrays[0].timing)}
   if(i===6){synth.triggerAttackRelease(note,time,arrays[5].timing+arrays[4].timing+arrays[3].timing+arrays[2].timing+arrays[1].timing+arrays[0].timing)}
   if(i===7){synth.triggerAttackRelease(note,time,arrays[6].timing+arrays[5].timing+arrays[4].timing+arrays[3].timing+arrays[2].timing+arrays[1].timing+arrays[0].timing)}
}

But it is too much code, and it can only play 7 notes or so;但是代码太多,只能弹7个音符左右;

Is there a simple shortcut for this in just a couple lines?是否有一个简单的快捷方式,只需几行?

If you can declare the notes and their lengths in an array (you seem to be doing that).如果您可以在数组中声明音符及其长度(您似乎正在这样做)。 Then you can just loop over the notes and play them, accumulating the time delay to calculate the correct delay for each note from the start point.然后,您可以循环播放音符并播放它们,累积时间延迟以计算每个音符从起点开始的正确延迟。

eg例如

const synth = new Tone.Synth().toDestination();

const notes = [
    { pitch: "C4", timing: 0 },
    { pitch: "D4", timing: 1 },
    { pitch: "E4", timing: 1 },
    { pitch: "F4", timing: 1 },
    { pitch: "G4", timing: 1 }
];

function play() {
    let delay = Tone.now();
    for(let i = 0; i < notes.length; i++) {
        delay += notes[i].timing;
        synth.triggerAttackRelease(notes[i].pitch, '8n', delay);  
    }
}

play() // call this when someone interacts with your program.

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