[英]What is the best way to define singleton properties in Flutter/Dart?
I am using flutter_easyLoading package for loaders in my flutter project.我在我的 flutter 项目中使用flutter_easyLoading package 作为装载机。 It says in the documentation that it creates a singleton and I have to define its properties only once somewhere and it would be available throughout the app.
它在文档中说它创建了一个 singleton,我只需在某个地方定义它的属性一次,它就可以在整个应用程序中使用。 What is the best practice to define these properties?
定义这些属性的最佳实践是什么?
Right now I am initializing its variables in a splash screen file like this.现在我正在像这样的初始屏幕文件中初始化它的变量。
class _SplashScreenState extends State<SplashScreen> {
@override
void didChangeDependencies() async {
super.didChangeDependencies();
EasyLoading.instance
..displayDuration = const Duration(milliseconds: 2000)
..indicatorType = EasyLoadingIndicatorType.fadingCircle
..loadingStyle = EasyLoadingStyle.dark;
}
Should I do it this way or maybe define some util method for all these properties.我应该这样做还是为所有这些属性定义一些 util 方法。
This is a simple example adapted to this context这是一个适应这种情况的简单示例
class EasyLoadingSingleton { static final EasyLoadingSingleton _easyloading = EasyLoadingSingleton._internal(); factory EasyLoadingSingleton() { return _easyloading; } EasyLoadingSingleton._internal(); }
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