[英]How do I get the percentage info of the loading process in Phaser 3?
I'm trying to add a loading animation for my phaser game, here is the code simulating the load process我正在尝试为我的移相器游戏添加加载 animation,这是模拟加载过程的代码
this.load.spritesheet('brawler', 'assets/animations/brawler48x48.png', {
frameWidth: 48,
frameHeight: 48
});
this.load.audio('goldrunner', 'assets/audio/Scyphe-Goldrunner_(Maccie_Pimp_Me Up_Remix).mp3');
this.load.image('taikodrummaster', 'assets/pics/taikodrummaster.jpg');
this.load.image('sukasuka-chtholly', 'assets/pics/sukasuka-chtholly.png');
this.load.video('chrome', 'assets/video/chrome.webm');
There are 5 assets in total.总共有5个资产。
I know I can use something like this.load.on('complete', function() {})
to check if the whole loading process is finished.我知道我可以使用类似
this.load.on('complete', function() {})
来检查整个加载过程是否完成。
I'd just like to know how do I get the percentage info of the loading process to give players a hint that how long the game would take to load the assets.我只想知道如何获取加载过程的百分比信息,以提示玩家游戏加载资产需要多长时间。
something like the following类似于以下内容
You can use the event progress
, here is the link to the phaser documentation您可以使用事件
progress
,这里是移相器文档的链接
Just add the line, in the preload
methode of the Scene:只需在场景的
preload
方法中添加一行:
this.load.on('progress', function (progress) {
// progress is a value between 0 and 1
let percentage = parseInt(progress * 100);
// Set here the label with the precentage
...
});
Extra: If you want to track the progress of the file itself you could use the event
fileprogress
.额外:如果您想跟踪文件本身的进度,您可以使用事件
fileprogress
。 The callback of that specific event returns two parameters, on the file loaded and one with the percentage of the file that has been loaded.该特定事件的回调返回两个参数,一个是加载的文件,一个是已加载文件的百分比。
If you want a more fine grade result / information.如果您想要更精细的成绩/信息。
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