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为什么 destroy() 在修改 'label_x' 后不起作用?

[英]Why destroy() doesn't work after 'label_x' is modified?

If I click on button ' xxx ' after starting this little program, it destroys all widgets of the window except button ' greet me '... as it should... But if I write something into the yellow the entry field then click on ' greet me ' and after that on ' xxx '... then for some reason the modified 'label_x' will not be deleted anymore... Also if I write multiple times some names in the entry box then click ' greet me ' it is only writing on the previous label insted of destroying/deleting it first.如果我在启动这个小程序后点击按钮“ xxx ”,它会破坏窗口的所有小部件,除了按钮“问候我”......它应该......但是如果我在黄色的输入字段中写入一些东西然后点击'问候我'然后在' xxx '上......然后由于某种原因修改后的'label_x'将不再被删除......另外如果我在输入框中多次写一些名字然后点击'问候我'它只写在之前的标签上而不是先销毁/删除它。 Why is that and how could it be solved?为什么会这样,如何解决?

from tkinter import *
root = Tk()

# Creating an entry box
entry_box = Entry(root, width=10, relief="solid", bg="yellow" )
entry_box.grid(column=0, row=0)
entry_box.insert(3, "type name")

# Creating label widgets
label_x = Label(root, text="xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx")
label_x.grid(column=0, row=2)
label_minus = Label(root, text="------------------------------")
label_minus.grid(column=0, row=3)

def greeter():
    label_x = Label(root, text="Welcome " + entry_box.get())
    label_x.grid(column=0, row=2)

# Creating greeter button
myButton = Button(root, text="greet me", command = lambda: [label_x.destroy(), greeter()])
myButton.grid(column=0, row=1)

x = Button(root, text="xxx", command = lambda: [label_x.destroy(), entry_box.destroy(), label_minus.destroy()])
x.grid(column=0, row=4)

root.mainloop()

You're creating a new instance of label_x every time you're calling the greeter() function.每次调用 greeter() 函数时,都会创建一个新的 label_x 实例。 A label_x which is different from the global label_x variable.不同于全局 label_x 变量的 label_x。

A quick fix is to declare label_x as a global variable inside the greeter() function.一个快速修复方法是在 greeter() 函数中将 label_x 声明为全局变量。 Like this:像这样:

def greeter():
    global label_x
    label_x = Label(root, text="Welcome " + entry_box.get())
    label_x.grid(column=0, row=2)

It might not be the best solution but it should work.它可能不是最好的解决方案,但它应该有效。

I solved your problem.我解决了你的问题。 You do not duplicate label_x and label_x.grid in greeter function.您不要在欢迎函数中复制label_xlabel_x.grid Just add label_x.configure , and using f-String format in greeter function.只需添加label_x.configure ,并在 greeter 函数中使用 f-String 格式。 Also you are missing myButton.destroy() in mybutton command.此外,您在mybutton命令中缺少myButton.destroy()
here is code:这是代码:

from tkinter import *
root = Tk()

# Creating an entry box
entry_box = Entry(root, width=10, relief="solid", bg="yellow" )
entry_box.grid(column=0, row=0)
entry_box.insert(3, "type name")

# Creating label widgets
label_x = Label(root, text="xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx")
label_x.grid(column=0, row=2)
label_minus = Label(root, text="------------------------------")
label_minus.grid(column=0, row=3)

def greeter():
    label_x.configure(text=f"Welcome { entry_box.get()}")

    
# Creating greeter button
myButton = Button(root, text="greet me", command =  greeter)
myButton.grid(column=0, row=1)

x = Button(root, text="xxx",
           command = lambda: [myButton.destroy(), label_x.destroy(),
                              entry_box.destroy(), label_minus.destroy()])
x.grid(column=0, row=4)

root.mainloop()

Result before;结果之前; Result enter name and Result destroy widgets:结果输入名称和结果销毁小部件:

在此处输入图像描述 在此处输入图像描述 在此处输入图像描述

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