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来自 Factory C# 的抽象类属性

[英]abstract class property from Factory C#

Consider the following abstract class :考虑以下抽象类:

public abstract class BuildingBase
{
    public abstract BuildingType Type { get; }

}

this class is inherited by two classes :这个类由两个类继承:

public class Appartment : BuildingBase
{
    public override BuildingType Type => BuildingType.Appartment;
}

public class House: BuildingBase
{
    public override BuildingType Type => BuildingType.House;
}

I have a factory that should 'build' based on the type passed :我有一个工厂应该根据传递的类型“构建”:

public class Builder {
    public BuildingBase Build(BuildingType type) {
        // how to get this implemented without if / else .. case when ... etc 
    }
}

I'd use generics in this case, like this:在这种情况下,我会使用泛型,如下所示:

public class Builder
{
    public TBuildingBase Build<TBuildingType>()
        where TBuildingBase : BuildingBase, new()
    {
        var result = new TBuildingBase();
        ...
    }
}

But I'm not sure if you require the Enum as an input.但我不确定您是否需要Enum作为输入。 I'm afraid that if you do want to stick with it, your choices are either an if-else construct, a constructor map like @Selvin mentioned, or using reflection (ugh).恐怕如果您确实想坚持下去,您的选择要么是 if-else 构造,要么是 @Selvin 提到的构造函数映射,要么是使用反射(呃)。

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