[英]How to handle screen navigation in Flutter when clicking on a Push Notification?
I have made this file push_notifications.dart
我已经制作了这个文件push_notifications.dart
import 'dart:io';
import 'package:firebase_core/firebase_core.dart';
import 'package:firebase_messaging/firebase_messaging.dart';
import 'package:flutter/material.dart';
import 'package:flutter_local_notifications/flutter_local_notifications.dart';
const AndroidNotificationChannel androidSettings = AndroidNotificationChannel(
'high_importance_channel', // id
'High Importance Notifications', // title// description
importance: Importance.high,
playSound: true);
var iOSSettings = const IOSInitializationSettings(
defaultPresentAlert: true,
defaultPresentBadge: true,
defaultPresentSound: true,
);
final FlutterLocalNotificationsPlugin localNotification =
FlutterLocalNotificationsPlugin();
var initializationSettingsAndroid =
const AndroidInitializationSettings('@mipmap/ic_launcher');
var initializationSettings = InitializationSettings(
android: initializationSettingsAndroid,
iOS: IOSInitializationSettings(),
);
var notificationDetails = NotificationDetails(
android: AndroidNotificationDetails(
androidSettings.id,
androidSettings.name,
importance: Importance.high,
color: Colors.blue,
playSound: true,
icon: '@mipmap/ic_launcher',
),
iOS: IOSNotificationDetails(),
);
class PushNotification {
static final PushNotification _instance = PushNotification._ctor();
factory PushNotification() {
return _instance;
}
PushNotification._ctor();
static init() async {
FirebaseMessaging.onBackgroundMessage(_firebaseMessagingBackgroundHandler);
getToken();
await localNotification
.resolvePlatformSpecificImplementation<
AndroidFlutterLocalNotificationsPlugin>()
?.createNotificationChannel(androidSettings);
await localNotification
.resolvePlatformSpecificImplementation<
IOSFlutterLocalNotificationsPlugin>()
?.initialize(iOSSettings);
await FirebaseMessaging.instance
.setForegroundNotificationPresentationOptions(
alert: true,
badge: true,
sound: true,
);
await FirebaseMessaging.instance.subscribeToTopic("topic");
}
static Future<void> _firebaseMessagingBackgroundHandler(
RemoteMessage message) async {
await Firebase.initializeApp();
print("_firebaseMessagingBackgroundHandler : $message");
}
static getToken() async {
await FirebaseMessaging.instance.getToken().then((token) {
token = token;
print("Token: $token");
});
}
static void show(String title, String description) {
localNotification.show(
0,
title,
description,
notificationDetails,
payload: '',
);
}
static listen(BuildContext context) {
FirebaseMessaging.onMessage.listen((RemoteMessage message) {
print('Just received a notification when app is in background');
showNotification(message, context);
});
FirebaseMessaging.onMessageOpenedApp.listen((RemoteMessage message) {
print('Just received a notification when app is opened');
showNotification(message, context);
});
}
static showNotification(RemoteMessage message, BuildContext context) {
RemoteNotification? notification = message.notification;
AndroidNotification? android = message.notification?.android;
AppleNotification? ios = message.notification?.apple;
if (notification != null) {
if (Platform.isIOS) {
localNotification.show(
notification.hashCode,
notification.title,
notification.body,
notificationDetails,
);
} else {
localNotification.show(
notification.hashCode,
notification.title,
notification.body,
notificationDetails,
);
}
}
if (message.data.containsKey("screen")) {
Navigator.pushNamed(context, message.data["screen"]);
}
}
}
I initialised it in main.dart
like this:我在main.dart
中初始化它,如下所示:
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp(
options: DefaultFirebaseOptions.currentPlatform,
);
// Initialize Firebase Cloud Messaging
PushNotification.init();
runApp(MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final AppRouter router = AppRouter();
@override
void initState() {
PushNotification.listen(context);
super.initState();
}
@override
Widget build(BuildContext context) {
return BlocProvider(
create: (context) => ThemeCubit(),
child: BlocBuilder<ThemeCubit, ThemeState>(
builder: (context, state) {
return MaterialApp(
debugShowCheckedModeBanner: false,
onGenerateRoute: router.generateRoute,
supportedLocales: AppLocalizations.supportedLocales,
navigatorKey: navigatorKey,
);
},
),
);
}
}
Push notification only pops up when the app is in background.推送通知仅在应用程序处于后台时弹出。 And this is what I'm sending via firebase这就是我通过 firebase 发送的内容
Also I've done changes in AndroidManifest.xml
我还对AndroidManifest.xml
进行了更改
I want to navigate to contact-us screen.我想导航到联系我们屏幕。 I have set the route and it's working correctly with Navigator.pushNamed(context, 'contact-us');
我已经设置了路线,它与Navigator.pushNamed(context, 'contact-us');
一起正常工作. . But somehow it's not working with push notification.但不知何故,它不适用于推送通知。
A few things here:这里有几件事:
1- click_action has to be set to "FLUTTER_NOTIFICATION_CLICK" 1- click_action 必须设置为“FLUTTER_NOTIFICATION_CLICK”
2- click_action has to be set in the data section of a payload 2- click_action 必须在有效载荷的数据部分中设置
DATA='{ "notification": { "body": "this is a body", "title": "this is a title", }, "data": { "click_action": "FLUTTER_NOTIFICATION_CLICK", "sound": "default", "status": "done", "screen": "screenA", }, "to": "<FCM TOKEN>" }'
This should allow you to receive the message in the onMessage handler in your flutter app. DATA='{ "notification": { "body": "this is a body", "title": "this is a title", }, "data": { "click_action": "FLUTTER_NOTIFICATION_CLICK", "sound": "default", "status": "done", "screen": "screenA", }, "to": "<FCM TOKEN>" }'
这应该允许您在 flutter 应用程序的 onMessage 处理程序中接收消息.
From there you can call Navigator.of(context).pushNamed(message['screen']).从那里你可以调用 Navigator.of(context).pushNamed(message['screen'])。
If you don't have a BuildContext at that point, you can register a GlobalKey as the navigatorKey property of your MaterialApp, and use it to access your Navigator globally, via GlobalKey.currentState如果此时您没有 BuildContext,您可以将 GlobalKey 注册为 MaterialApp 的 navigatorKey 属性,并使用它通过 GlobalKey.currentState 全局访问您的 Navigator
Navigation through notification onTap is listened by FirebaseMessaging.onMessageOpenedApp example code is given below.通过通知 onTap 导航由FirebaseMessaging.onMessageOpenedApp监听,示例代码如下。
FirebaseMessaging.onMessageOpenedApp.listen((RemoteMessage message) {
print('Just received a notification when app is opened');
showNotification(message, context);
if(message.notification != null){
//"route" will be your root parameter you sending from firebase
final routeFromNotification = message.data["route"];
if (routeFromNotification != null) {
routeFromNotification == "profile"?
Navigator.of(context).pushNamed('profile')
}
else {
developer.log('could not find the route');
}
}
});
You need to Provide GlobalKey and use navigation throw navigation Key like below initialise global key in main.dart for navigation without context您需要提供 GlobalKey 并使用如下导航键在 main.dart 中初始化全局键以进行无上下文导航
GlobalKey<NavigatorState> navigatorKey = GlobalKey(debugLabel: "Main Navigator");
Also provide navigator key Material App in navigationKey like below还在 navigationKey 中提供导航键 Material App,如下所示
navigatorKey: navigatorKey,
Use direct navigation using navigationKey and your navigation method in whole app where you want to use like below在您想要使用的整个应用程序中使用 navigationKey 和您的导航方法使用直接导航,如下所示
navigatorKey.currentState!.pushNamed('contact');
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.