[英]Flutter: TCP socket connection fails on real device
I'm posting this even though I already solved the issue, because I spent more than an hour trying to figure out what was causing it, and might help someone else.即使我已经解决了这个问题,我也会发布这个,因为我花了一个多小时试图找出导致它的原因,并且可能会帮助其他人。
I have a simple application that connects to a server through a TCP socket .我有一个简单的应用程序,它通过TCP 套接字连接到服务器。 It works fine inside the debugger with the device emulator, but when I deploy it on a real device it fails to connect immediately .它在带有设备模拟器的调试器中运行良好,但是当我将它部署在真实设备上时,它无法立即连接。
Further investigations led me to finding out that the socket was actually throwing the following exception:进一步的调查使我发现套接字实际上抛出了以下异常:
SocketException: Connection failed (OS Error: Operation not permitted, errno = 1), address = 192.168.1.46, port = 40001
_host:_port
连接按钮在_host:_port
上打开一个套接字{"distance": _distance, "angle": _angle}
on the socket.发送雷达距离按钮在套接字上发送格式为{"distance": _distance, "angle": _angle}
的消息。import 'package:flutter/material.dart';
import 'views/view_test.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const ViewTest(),
);
}
}
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
const List<String> materialTypes = <String>['PLASTIC', 'GLASS'];
class ViewTest extends StatefulWidget {
const ViewTest({Key? key}) : super(key: key);
@override
State<ViewTest> createState() => _ViewTestState();
}
class _ViewTestState extends State<ViewTest> {
String _distance = "";
String _angle = "";
String _status = "";
String _message = "";
Socket? _socket;
final String _host = "192.168.1.46";
final int _port = 4001;
Future<void> _sendMessage(String message) async {
print("Sent message $message");
_socket!.write(message);
await Future.delayed(const Duration(seconds: 1));
}
void _connect(String ip, int port) async {
Socket? sock;
try {
sock =
await Socket.connect(ip, port, timeout: const Duration(seconds: 3));
_socket = sock;
setState(() {
_status = "Connected to $ip:$port.";
_message = "";
});
// listen for responses from the server
_socket!.listen(
// handle data from the server
(Uint8List data) {
final serverResponse = String.fromCharCodes(data);
setState(() {
_message = serverResponse;
});
print(serverResponse);
},
// handle errors
onError: (error) {
setState(() {
_status = "Disconnected.";
_message = "Error: $error";
});
print("Error: $error");
_socket!.destroy();
_socket = null;
},
// handle server ending connection
onDone: () {
setState(() {
_status = "Disconnected.";
_message = 'Server left.';
});
print('Server left.');
_socket!.destroy();
_socket = null;
},
);
} catch (e) {
setState(() {
_status = "Connection failed.";
_message = e.toString();
});
print("Error: ${e.toString()}");
}
}
void _disconnect() {
if (_socket != null) _socket!.destroy();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Center(child: Text("Radar Test")),
),
body: Center(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 50.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ElevatedButton(
onPressed: () {
setState(() {
_status = "";
_message = "";
});
_disconnect();
_connect(_host, _port);
},
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
_socket == null ? 'Connect' : 'Reconnect',
style: const TextStyle(fontSize: 22.0),
),
),
),
const SizedBox(height: 50.0),
TextField(
onChanged: (text) {
_distance = text;
},
keyboardType:
const TextInputType.numberWithOptions(decimal: false),
inputFormatters: <TextInputFormatter>[
FilteringTextInputFormatter.allow(
RegExp(r'[0-9]+'), // this regex allows only decimal numbers
)
],
decoration: const InputDecoration(
hintText: '100',
border: UnderlineInputBorder(),
labelText: 'Distance',
),
),
TextField(
onChanged: (text) {
_angle = text;
},
keyboardType:
const TextInputType.numberWithOptions(decimal: false),
inputFormatters: <TextInputFormatter>[
FilteringTextInputFormatter.allow(
RegExp(r'[0-9]+'), // this regex allows only decimal numbers
)
],
decoration: const InputDecoration(
hintText: '90',
border: UnderlineInputBorder(),
labelText: 'Angle',
),
),
const SizedBox(height: 50.0),
Text("Status: $_status"),
Text("Message: $_message"),
],
),
),
),
floatingActionButton: ElevatedButton(
onPressed: _socket == null
? null
: () {
// test
_sendMessage(
'{"distance": ${_distance.isEmpty ? 100 : int.parse(_distance)}, "angle": ${_angle.isEmpty ? 90 : int.parse(_angle)}}');
},
child: const Padding(
padding: EdgeInsets.all(8.0),
child: Text(
'Send Radar Distance',
style: TextStyle(fontSize: 22.0),
),
),
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat,
);
}
}
Turns out I had to give the application Internet permissions, as stated in Flutter docs about Networking .事实证明,我必须授予应用程序 Internet 权限,如Flutter docs about Networking中所述。 So I added the following line to AndroidManifest.xml
:所以我将以下行添加到AndroidManifest.xml
:
<uses-permission android:name="android.permission.INTERNET"/>
NB: AndroidManifest.xml
manifest is located in the following location:注意: AndroidManifest.xml
清单位于以下位置:
android > app > src > main > AndroidManifest.xml
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