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如何将 TypeScript 接口转换为 Go 结构?

[英]How to convert TypeScript interface to Go struct?

I'm trying to convert my object modeling tool, built with TypeScript, to Go.我正在尝试将使用 TypeScript 构建的 object 建模工具转换为 Go。

What I have in TypeScript is:我在 TypeScript 中拥有的是:

interface SchemaType {
  [key: string]: {
    type: string;
    required?: boolean;
    default?: any;
    validate?: any[];
    maxlength?: any[];
    minlength?: any[],
    transform?: Function;
  };
};

class Schema {
  private readonly schema;

  constructor(schema: SchemaType) {
    this.schema = schema;
  };

  public validate(data: object): Promise<object> {
    // Do something with data
    return data;
  };
};

So that I can then do:这样我就可以做:

const itemSchema = new Schema({
  id: {
    type: String,
    required: true
  },
  createdBy: {
    type: String,
    required: true
  }
});

I've only gotten this far with Go:我只用 Go 做到了这一点:

type SchemaType struct {
  Key       string // I'm not sure about this bit
  Type      string
  Required  bool
  Default   func()
  Validate  [2]interface{}
  Maxlength [2]interface{}
  Minlength [2]interface{}
  Transform func()
}

type Schema struct {
    schema SchemaType
}

func (s *Schema) NewSchema(schema SchemaType) {
    s.schema = schema
}

func (s *Schema) Validate(collection string, data map[string]interface{}) map[string]interface{} {
    // do something with data
    return data
}

I'm a little stuck mainly because of the dynamic "key" in the SchemaType interface and am not sure how to replicate this in Go...我有点卡住了,主要是因为 SchemaType 接口中的动态“键”,我不确定如何在 Go 中复制它......

The [key string]: part means that it's a dictionary with keys of type string . [key string]:部分表示它是一个包含string类型键的字典。 In Go that would be a map[string]<some type> .在 Go 中,这将是一个map[string]<some type>

type SchemaType map[string]SchemaTypeEntry

type SchemaTypeEntry struct {
  Type      string
  Required  bool
  // ...
}

or, drop the SchemaType type and change Schema :或者,删除SchemaType类型并更改Schema

type Schema struct {
    schema map[string]SchemaTypeEntry
}

Now, about the other fields, the look odd as you have defined them, and it's likely that it will not work the way you are showing here.现在,关于其他字段,您定义它们时看起来很奇怪,而且它很可能不会像您在此处显示的那样工作。

Default would be a value, not a func() (a function that doesn't return anything). Default将是一个值,而不是func() (不返回任何内容的 function)。 You don't know what type the value is, so the type should be interface {} or any (since Go 1.18 - an alias for interface {} ).您不知道该值是什么类型,因此类型应该是interface {}any (自 Go 1.18 - interface {}的别名)。

Transform - that would likely be a function that takes a value, transforms it, and returns a value - func(interface{}) interface{} Transform - 这可能是一个 function,它接受一个值,转换它并返回一个值 - func(interface{}) interface{}

No idea what MinLength , MaxLength and Validate stand for in this context - it is unclear why they are arrays in Javascript, and how you can be sure that they are of exactly length 2 in Go.不知道MinLengthMaxLengthValidate在这种情况下代表什么——不清楚为什么它们在 Javascript 中是 arrays,以及如何确定它们在 Go 中的长度正好是 2。

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