[英]Problem about socket communication
I have two separate socket projects in VS.NET. 我在VS.NET中有两个单独的套接字项目。 One of them is sender, other one is receiver. 其中一个是发送者,另一个是接收者。 After starting receiver, i send data from sender. 启动接收器后,我从发送器发送数据。 Although send method returns 13 bytes as successfully transferred, the receiver receives 0 (zero). 尽管send方法成功传输后返回13个字节,但接收方接收到0(零)。 The receiver accepts sender socket and listens to it. 接收方接受发送方套接字并进行侦听。 But cannot receive data. 但是无法接收数据。 Why? 为什么?
PS : If sender code is put in receiver project, receiver can get data, as well. PS:如果将发送方代码放在接收方项目中,则接收方也可以获取数据。
I think the problem is that the send application is ending before the receiver can read the data. 我认为问题在于发送应用程序在接收者可以读取数据之前结束。 If you put a Thread.Sleep(1000);
如果放置Thread.Sleep(1000);
after the Send
call, the receive application will read the data (at least when I tested it). Send
调用之后,接收应用程序将读取数据(至少在我测试时)。
Most likely this is a bug in your code but without seeing the code it's impossible to tell. 这很可能是代码中的错误,但是如果看不到代码,就无法分辨。
However be aware that TCP/IP has no concept of messages, only a stream of data. 但是请注意,TCP / IP没有消息的概念,只有数据流。 So it's posisble to send 13 bytes and receive 6 in one read and 7 in the next. 因此,发送13个字节并在一次读取中接收6个字节,在下一次读取中接收7个字节是可能的。 Or conversely to send 13 bytes then later send 7 more and on the receiveing side to receive them as a single block of 20 bytes. 或者相反,先发送13个字节,然后再发送7个字节,然后在接收端将其作为20个字节的单个块接收。
Thank you so much for your interest. 非常感谢您的关注。 Here is the code: 这是代码:
/*********************************** Receiver **********************/ / ****************************************接收器************* ********* /
class Program { static void Main(string[] args) { Receiver recv = new Receiver(); 类程序{static void Main(string [] args){Receiver recv = new Receiver(); recv.Start(); recv.Start();
} } }}
public class Receiver
{
public void Start()
{
Socket gateSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
gateSocket.Bind(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8999));
gateSocket.Listen(12);
Thread thGateListen = new Thread(new ParameterizedThreadStart(GateListener));
thGateListen.Start(gateSocket);
}
public void GateListener(object obj)
{
Socket gateSocket = (Socket)obj;
for (; ; )
{
Socket newRequest = gateSocket.Accept();
Console.WriteLine("New Connection Request");
Thread thReadData = new Thread(new ParameterizedThreadStart(ReadFromSocket));
thReadData.Start(newRequest);
}
}
public void ReadFromSocket(object obj)
{
Socket s = (Socket)obj;
for (; ; )
{
if (s.Available > 0)
{
byte[] buffer = new byte[s.Available];
s.Receive(buffer);
Console.WriteLine(System.Text.Encoding.ASCII.GetString(buffer));
}
}
}
}
/*********************************** Sender **********************/ / ****************************************发件人************* ********* /
class Program { static void Main(string[] args) { Sender s = new Sender(); 类Program {静态void Main(string [] args){Sender s = new Sender(); s.Send("Hello Socket!"); s.Send(“ Hello Socket!”); } } }}
class Sender
{
public void Send(string s)
{
Socket sendSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
sendSocket.Connect(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8999));
sendSocket.Send(System.Text.Encoding.ASCII.GetBytes(s));
}
}
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