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纯as3的好处是使用flex4而不是flex3进行编译?

[英]pure as3 benefits to compiling with flex4 instead of flex3?

If I have a pure as3 project that I have been compiling with flex3 from mxmlc, is there any reason to switch to using the mxmlc with flex4? 如果我有一个纯正的as3项目,并且已经使用mxmlc的flex3进行了编译,那么是否有任何理由要切换到将mxmlc与flex4一起使用?

I can use all of the flash 10 language features like Vector, 3D, etc., so that is not a reason to switch (or is there something I can't do?). 我可以使用所有Flash 10语言功能,例如Vector,3D等,因此这不是切换的理由(或者有什么我做不到的?)。

But maybe there is a performance boost? 但是也许可以提高性能? Or is it the exact same compiling tool and the flex code base is the only difference? 还是它是完全相同的编译工具,而flex代码库是唯一的区别?

The compiler in Flex 4 is much faster even for pure AS3 projects. 即使对于纯AS3项目,Flex 4中的编译器也要快得多。

http://www.duvos.com/?p=47 http://www.duvos.com/?p=47

Other than compiler speed, I'm not aware of any differences. 除了编译器的速度,我不知道有什么区别。 The resulting SWF/SWC should be pretty much identical. 生成的SWF / SWC应该几乎相同。

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