[英]How can I delay running some JS code until ALL of my asynchronous JS files downloaded?
UPDATE : 更新 :
I have the following code: 我有以下代码:
<script type="text/javascript">
function addScript(url) {
var script = document.createElement('script');
script.src = url;
document.getElementsByTagName('head')[0].appendChild(script);
}
addScript('http://google.com/google-maps.js');
addScript('http://jquery.com/jquery.js');
...
// run code below this point once both google-maps.js & jquery.js has been downloaded and excuted
</script>
How can I prevent code from executing until all required JS have been downloaded and executed? 在下载并执行所有必需的JS之前,如何防止代码执行? In my example above, those required files being google-maps.js and jquery.js.
在上面的示例中,这些必需文件是google-maps.js和jquery.js。
You can use the onload
event of the script element for most browsers, and use a callback argument: 您可以将脚本元素的
onload
事件用于大多数浏览器,并使用回调参数:
Edit: You can't really stop the execution of the code when you load scripts in this way (and making synchronous Ajax requests is a bad idea most of the times). 编辑:以这种方式加载脚本时,您不能真正停止执行代码(并且在大多数情况下发出同步Ajax请求是一个坏主意)。
But you can chain callbacks, so if you have some code that depends on both, Two.js and Three.js , you can chain the loading actions, for example: 但是您可以链接回调,因此,如果您有一些代码依赖Two.js和Three.js ,则可以链接加载操作,例如:
loadScript('http://example.com/Two.js', function () {
// Two.js is already loaded here, get Three.js...
loadScript('http://example.com/Three.js', function () {
// Both, Two.js and Three.js loaded...
// you can place dependent code here...
});
});
Implementation: 实现方式:
function loadScript(url, callback) {
var head = document.getElementsByTagName("head")[0],
script = document.createElement("script"),
done = false;
script.src = url;
// Attach event handlers for all browsers
script.onload = script.onreadystatechange = function(){
if ( !done && (!this.readyState || // IE stuff...
this.readyState == "loaded" || this.readyState == "complete") ) {
done = true;
callback(); // execute callback function
// Prevent memory leaks in IE
script.onload = script.onreadystatechange = null;
head.removeChild( script );
}
};
head.appendChild(script);
}
For IE, the onreadystatechange
event has to be bound. 对于IE,必须绑定
onreadystatechange
事件。
I just read CMS's answer , and decided that from his "most browsers" comment, I might have a crack at getting it work for ones that do not have this functionality natively. 我刚刚阅读了CMS的答案 ,并决定从他的“大多数浏览器”评论中,我可能会想尽办法使它本身不具有此功能的人能够使用。
Basically, it's an interval that polls for a variable. 基本上,这是一个轮询变量的时间间隔。
var poll = window.setInterval(function() {
if (typeof myVar !== 'undefined') {
clearInterval(poll);
doSomething();
};
}, 100);
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