[英]How to compile a C DLL for 64 bit with Visual Studio 2010?
I have a DLL written in C in source code. 我在源代码中用C编写了一个DLL。 This is the code for the General Polygon Clipper (in case you are interested).
这是General Polygon Clipper的代码(如果您感兴趣的话)。 I'm using it in a C# project via the C# wrapper provided on the homepage.
我通过主页上提供的C#包装器在C#项目中使用它。 This comes with a precompiled DLL.
这附带一个预编译的DLL。
Since switching to a 64bit Development machine with Visual Studio 2010 and Windows 7 64 bit, the application won't run anymore. 由于使用Visual Studio 2010和Windows 7 64位切换到64位开发机器,应用程序将不再运行。 This is the error I get:
这是我得到的错误:
An attempt was made to load a program with an incorrect format.
尝试加载格式不正确的程序。
This is because of DLLImport
ing the 32bit gpc.dll
, as I have gathered from stuff found on the web. 这是因为
DLLImport
是32位gpc.dll
,因为我从网上找到的东西收集。
I assume this will all go away if I recompile the DLL to 64bit, but can't for the love of me figure out how to do so. 我假设如果我将DLL重新编译为64位,这将全部消失,但不能因为我的爱而弄清楚如何这样做。 My C skills are basic, in that I can write a C program with the GNU tools, but have no experience with various compilers / processors / IDEs etc.
我的C技能是基本的,因为我可以用GNU工具编写C程序,但没有使用各种编译器/处理器/ IDE等经验。
I believe I could port this to C#. 我相信我可以把它移植到C#。 By that I mean I trust myself to actually pull it off.
我的意思是我相信自己实际上把它拉下来了。 But I'd prefer not to, since it is a lot of work that I'd prefer a compiler to do for me ;)
但我不愿意,因为我需要编译器为我做很多工作;)
It could be as easy as creating a new platform: 它可以像创建新平台一样简单:
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